11-17-2017, 01:42 AM | #1 |
Join Date: Aug 2015
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DF Magical Styles - about Energy Orbs
When making an Energy Orb (Dungeon Magic p. 19) does energy you get for "free" from high skill and such also contribute to the energy stored? E.g. if I have Fireball at skill 15, can I make a 3-point Orb while paying only 2 energy or is only the energy I actually pay stored?
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11-19-2017, 07:30 AM | #2 |
Join Date: Aug 2015
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Re: DF Magical Styles - about Energy Orbs
Seems like no one knows the answer?
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11-19-2017, 07:56 AM | #3 |
Join Date: Aug 2009
Location: Poland
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Re: DF Magical Styles - about Energy Orbs
I'd say "no".
Judging by the guessed spirit of the rule, see the example on the same page: Fergus can invest up to 6 energy points per second, and no discount is mentioned, even though he's got skill 17. Judging by RAW, the discount is applied to the cost of a spell, while the perk doesn't mention paid cost, but rather the invested energy, so the rules don't interact with each other.
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11-19-2017, 08:14 AM | #4 |
Join Date: Aug 2015
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Re: DF Magical Styles - about Energy Orbs
Hmm, by that reading, by RAW the cost reduction doesn't seem to apply to regular missiles either - page 12 of Magic also uses the phrasing "invest energy" instead of "pay the cost".
I agree that Orbs probably aren't intended to get free energy - it'd be a bit too good for just a perk otherwise. But are regular missiles supposed to get cost reductions or not? |
11-19-2017, 08:16 AM | #5 |
Join Date: Aug 2004
Location: Buffalo, New York
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Re: DF Magical Styles - about Energy Orbs
I don't have access to the material you asked about. If the rules mirror GURPS MAGIC, then the energy cost to cast spells is reduced for high skill. However, some spells in GURPS MAGIC are exempt from this provision (see LEND ENERGY pg 89 ). So, without my buying the document in question, I can't give you a definitive answer.
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11-19-2017, 08:37 AM | #6 | |
Join Date: Aug 2004
Location: Buffalo, New York
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Re: DF Magical Styles - about Energy Orbs
Quote:
Generally speaking, high skills do not lower energy costs to cast for blocking spells and those spells specifically exempt from that provision in the spell description itself. In addition, ceremonial spell castings do not benefit from high skill per the rules in GURPS MAGIC..However, the rules may be different for Dungeon Fantasy. Last edited by hal; 11-19-2017 at 08:39 AM. Reason: Dang autocorrect from Kindle! |
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11-19-2017, 10:16 AM | #7 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: DF Magical Styles - about Energy Orbs
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11-19-2017, 04:32 PM | #8 |
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Join Date: Jul 2006
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Re: DF Magical Styles - about Energy Orbs
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11-19-2017, 08:10 PM | #9 | |
Join Date: Feb 2008
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Re: DF Magical Styles - about Energy Orbs
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11-19-2017, 09:09 PM | #10 | ||
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: DF Magical Styles - about Energy Orbs
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The hypothetical argument that FP are reduce an a turn by turn, hence a missile spell 3 second you endurance your total FP as you pump it, does raise the question of when should the skill reduce be applied, opening the possible reasonable support for the skill reduction to apply to each second of pumping. I didn't address and evileeyore version gives a definitive answer by saying the while the casting time is variable the FP is spent only at the time of rolling hence the only support if reduction only being applied once to the total. So I admit my statement relied an assumption of that evileeyore spells out even if they add an unnecessary implication that contradicted my stament. Because together they give a more complete answer 8) TL;DR: Because the FP isn't actually spent until the final second that you roll for the spell hence closing off further opportunity to further pump the missile, the FP reduction from high skill is only applied once to the total FP cost of the missle spell, and not applied to each second up building the missile. The Difference, Skill 15, Margery 1 caster can a 1d missile spell for zero FP spending 1 second pumping, but can not cast a 3d missile for 0 FP pumping for 3 seconds, but would instead cost 2 FP Last edited by roguebfl; 11-19-2017 at 09:17 PM. |
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Tags |
dungeon fantasy, energy orbs, magic, secret material |
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