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Old 01-06-2011, 05:02 PM   #1
jamesfoxbr
 
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Default Monster Conversion Site

I and my friends are converting monsters of D&D to GURPS on my RPG site. I already converted all dragons and I'm posting it (I already posted 4 Colors of dragons with 12 age categories... total 48 dragons and there are more!!!).
The site is Portuguese, BUT the name of traits are English!

http://jamesfoxbr.blogspot.com/
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Old 01-06-2011, 08:26 PM   #2
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Originally Posted by jamesfoxbr View Post
I and my friends are converting monsters of D&D to GURPS on my RPG site. [snip]
The site is Portuguese, BUT the name of traits are English!

http://jamesfoxbr.blogspot.com/
I have a large number of monsters which I have converted from D&D 3.x into GURPS 4e for my current GURPS Midnight campaign and my upcoming Dungeon Fantasy 1.0 campaign. Unfortunately, I am quite lacking in any knowledge of the Portuguese language. Is there someplace on the site where I can upload monster stats for you (or someone else) to translate from English?

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Old 01-06-2011, 08:53 PM   #3
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Thank you, the site don't have upload, but if you want talk about send monsters with me ok ^^
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Old 01-06-2011, 09:56 PM   #4
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Thank you, the site don't have upload, but if you want talk about send monsters with me ok ^^
I'll respond in a Private Message.
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Old 01-15-2011, 08:28 AM   #5
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Sent the monsters or changed the idea? o.o
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Old 01-15-2011, 05:23 PM   #6
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What I'd like to see are the Types & Subtypes (3E/3.5E) or Types, Origins, & Keywords (4E) converted to GURPS Templates & Lenses.
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Old 01-15-2011, 05:30 PM   #7
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What I'd like to see are the Types & Subtypes (3E/3.5E) or Types, Origins, & Keywords (4E) converted to GURPS Templates & Lenses.
Other than certain types having greater or fewer HP (probably best represented by Hard to Kill) what would be in those templates?
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Old 01-15-2011, 06:04 PM   #8
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Other than certain types having greater or fewer HP (probably best represented by Hard to Kill) what would be in those templates?
The D&D3 Types were more like classes, they just had fewer of the patchworky abilities that the classes called "classes" had lots of. So they had HP, skill points, base saves(which sometimes differed further), base attack, generally a list of perception abilities that was ignored, weapon proficiencies, advantages and disadvantages like Doesn't Sleep, and sometimes a patchworky ability(like Construct has a table of bonus HP based on size, seemingly because it also removes CON, and therefore CON HP, and removing CON HP is inappropriate for constructs). If you ignore the per-level effects, they could be meta-traits.

The subtypes(ibid) were mostly meta-traits(like the Cold subtype grants immunity to cold damage and +50% vulnerability to fire damage), but sometimes did little(like Goblinoid just flags them for abilities to Only Vs).

I don't really know 4ed, but IIRC types in the 3ed sense are replaced by Roles, Origins are like 3ed subtypes that do stuff, and Keywords are like 3ed subtypes that don't do stuff. I don't remember 4ed having anything it called Types.
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Old 01-15-2011, 06:34 PM   #9
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Originally Posted by vierasmarius View Post
Other than certain types having greater or fewer HP (probably best represented by Hard to Kill) what would be in those templates?
Something like this:

Dragons: Most dragons have darkvision with a range of 60 feet. Dragons are immune to sleep, hold, and paralysis effects.

ST: +18/+14/+10/+6/+2/±0/-2/-3/-3
DX: -2/-2/-2/-1/±0/+1/+2/+3/+4
HT: +10/+8/+6/+4/+2/+1/+1/+1/+1
* (Colossal/Gargantuan/Huge/Large/Medium/Small/Tiny/Diminutive/Fine)

Dark Vision [25]
etc.

Undead: Most undead have darkvision with a range of 60 feet. Undead are immune to poison, sleep, paralysis, stunning, disease, necromantic effects, and mind-affecting effects. They are not subject to critical hits, nonlethal damage, ability damage, ability drain, energy drain, or effects of massive damage, or any effect requiring a Fortitude save unless the effect also works on objects or is harmless. Undead cannot heal damage on their own if they have no Intelligence score. Undead can be healed with negative energy (usually only available through the use of magic). Most undead are destroyed immediately if reduced to 0 hit points or less. Undead cannot be raised from the dead.

ST: +17/+13/+9/+5/+1/-1/-3/-4/-4*
DX: -4/-4/-4/-2/±0/+1/+2/+3/+4*
* (Colossal/Gargantuan/Huge/Large/Medium/Small/Tiny/Diminutive/Fine)
Dark Vision [25]
Injury Tolerance (Unliving) [20]
Unhealing [-20]
etc.
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Old 04-26-2011, 07:26 PM   #10
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Originally Posted by schmeelke View Post
What I'd like to see are the Types & Subtypes (3E/3.5E) or Types, Origins, & Keywords (4E) converted to GURPS Templates & Lenses.
Good idea, I'll try convert the Types & Subtypes soon

EDIT: label Bestiary have some converted monsters, sorry about language but person asked to use Portuguese names http://jamesfoxbr.blogspot.com/searc...Besti%C3%A1rio
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