08-18-2018, 02:52 AM | #1 |
Join Date: Apr 2017
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Moving Planets with my Mind
Is this legal:
Affliction 1 (Advantage: Warp ( Based-On Will, +20%), +1200%; Malediction, +200%; Long-Range, +50%; Mental Carrying Capacity, +20%) [157] Extra Will +8/50 (Super-Effort, +400%) [200] The Earth is SM+43 (According to P40). By spending a fatigue my Extra Will with Super-Effort adds +50 to my Will, which should be enough to offset the +43 SM of Earth. Also, since the Warp is based on Will, I should be able to teleport it anywhere I please as well. |
08-18-2018, 08:49 AM | #2 |
Join Date: Dec 2005
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Re: Moving Planets with my Mind
And it's still cheaper than lifting a buick! :D
In first edition it was Telekinesis that could make the earth move.
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08-18-2018, 09:58 AM | #3 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: Moving Planets with my Mind
Technically? It's legal. Doubt any GM would be crazy enough to allow it, at least, not without some NPC who can undo your insanity.
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08-18-2018, 12:00 PM | #4 |
Join Date: Jun 2006
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Re: Moving Planets with my Mind
Affliction (Advantage) is fundamentally broken, particularly the way some people insist on interpreting it. It was a terrible idea to bundle it into Affliction. Still if I allowed this at all, it would allow the *planet* to make a Will roll to teleport itself, it wouldn't allow *you* to move it. The reasonably clear intent of Affliction (Advantage) is to give the target an advantage, any way you can twist it that the target wouldn't consider advantageous automatically fails. But not everybody interprets it that way.
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08-18-2018, 12:03 PM | #5 |
Join Date: Feb 2016
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Re: Moving Planets with my Mind
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08-18-2018, 01:23 PM | #6 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Moving Planets with my Mind
Quote:
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08-18-2018, 01:39 PM | #7 |
Join Date: Dec 2006
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Re: Moving Planets with my Mind
1. Rule of 16 will be in effect; even if you can overcome the massive SM of the planet earth you will have less than a 50% chance of actually moving it.
2. As AlexanderHowl pointed out super-effort on will is not valid, and there is no 'super-effort' for your effective willpower on afflictions. 3. This making an end run on afflicting every being on the entire planet, you don't get to do that- so the actual resistance of the planet earth for a malediction affliction will be: Highest willpower on the planet + planet SM + population of the planet (So for earth <highest will on the planet> + 43 + 9 billion) |
08-18-2018, 02:29 PM | #8 | |
Join Date: Apr 2017
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Re: Moving Planets with my Mind
Quote:
#2. Is wrong. Super-Effort on Extra Will is talked about in Supers. #3. I've never seen that formula used. The closest thing might be the AE rules in Powers. I think it's perfectly reasonable to rule that the Affliction wouldn't work because of all the people on the Earth. Etc. That's probably a whole other discussion. But for something like the Moon, or another uninhabited planet, this power should work. |
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08-18-2018, 04:15 PM | #9 |
Join Date: Feb 2016
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Re: Moving Planets with my Mind
Supers (p. 29) specifically states under Warp that: One who has Mental Carrying Capacity can apply a +400% Super-Effort modifier to his Will! Its only effect is to raise his mental carrying capacity as figured from his Will (defined below), so you can only apply Super-Effort to Will for the explicit purpose of increasing Warp carrying capacity, not for improving Afflictions or any other abuse of the rules.
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08-18-2018, 07:20 PM | #10 |
Join Date: Mar 2005
Location: The deep dark haunted woods
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Re: Moving Planets with my Mind
This would allow a 500-point Super to actually play at Cosmic levels. At least be a significant plot point - the teleporter in question could also transport starfleets as well as steal planets.
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