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Old 09-07-2017, 04:42 PM   #1
Michael Thayne
 
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Default Transhuman Space 3e vs. 4e

I'm thinking of running a Transhuman Space campaign in the near-future, and am curious about people's opinions of THS 3e vs. 4e. I've never run 3e, but since the bulk of the THS source material was written for 3e, I suspect some of it runs better without hacky conversions. I'm especially concerned about this issue for technology, which often changes significantly in the conversion process. OTOH maybe I could homebrew better conversions of things I'm concerned about in that area? Thoughts?
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Old 09-07-2017, 04:49 PM   #2
sir_pudding
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Default Re: Transhuman Space 3e vs. 4e

Changing Times and Shell Tech are pretty thorough, so I wouldn't worry about it.
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Old 09-07-2017, 05:37 PM   #3
Michael Thayne
 
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Default Re: Transhuman Space 3e vs. 4e

Quote:
Originally Posted by sir_pudding View Post
Changing Times and Shell Tech are pretty thorough, so I wouldn't worry about it.
Lots of weapons require some fudging on the conversion. Ditto vehicles. Spaceships 8 is only a rough approximation of 3e THS spaceships. Those are some of the big ones I've noticed.
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Old 09-07-2017, 06:26 PM   #4
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Default Re: Transhuman Space 3e vs. 4e

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Originally Posted by Michael Thayne View Post
Lots of weapons require some fudging on the conversion.
I'm inclined to ignore weapon pods and just use weapons from Ultra-Tech on account of extreme sillyness. YMMV.
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Old 09-07-2017, 07:32 PM   #5
Michael Thayne
 
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Default Re: Transhuman Space 3e vs. 4e

Some things I like about the 3e THS spacecraft and space combat rules:
* Combat craft are built like tanks, as they realistically ought to be, i.e. armor is concentrated in the front to a degree not supported by the 4e spaceships rules.
* Ramming is easier, at least against large craft, helping make AKVs viable.
* Lasers hit automatically, with gunner rolls used to increase damage. Explains why unarmored missiles are *not* used.
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Old 09-07-2017, 08:07 PM   #6
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Default Re: Transhuman Space 3e vs. 4e

Oh, also: the rules for time and distance scaling are designed specifically for THS.
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Old 09-07-2017, 08:10 PM   #7
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Default Re: Transhuman Space 3e vs. 4e

When I last ran it Spaceships didn't exist yet and I used the 3e rules with no problem.
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Old 09-07-2017, 09:21 PM   #8
Michael Thayne
 
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Default Re: Transhuman Space 3e vs. 4e

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Originally Posted by sir_pudding View Post
When I last ran it Spaceships didn't exist yet and I used the 3e rules with no problem.
Maybe that's the right solution. 4e characters, 3e spacecraft.
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