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Old 04-05-2008, 01:31 AM   #41
Diomedes
 
Join Date: Mar 2008
Location: Dallas, TX
Default Re: GURPS Character Sheet (GCS) 3.1.0.1 Released

Quote:
Originally Posted by Richard Wilkes
This is usually a mis-configured printer setting. Try going into Page Setup and make sure the correct page size is selected.
Thanks, I'll take a look.


...How in the world did my printer get configured to postcard!!?
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Old 04-05-2008, 04:49 AM   #42
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Default Re: GURPS Character Sheet (GCS) 3.1.0.1 Released

Are you going to be adding the modifiers from B101?
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Old 11-10-2008, 05:34 PM   #43
TJA
 
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Default Re: GURPS Character Sheet (GCS) 3.1.0.1 Released

I just found that fantastic tool from the link in hackbarth´s signature.
First tests managed to get me impressed!

Thanx so far!!!
:)

That thing could make GCA disappear on our list of tools ....
Just fast and easy to use while GCA is ...

Will write more :)
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Old 11-11-2008, 03:23 AM   #44
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Default Re: GURPS Character Sheet (GCS) 3.1.0.1 Released

Judo seems to have disappeared from the skill list by the way...

Otherwise, yeah, it is a great tool, and I much prefer it to GCA
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Old 11-11-2008, 04:38 AM   #45
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Default Re: GURPS Character Sheet (GCS) 3.1.0.1 Released

This is, indeed, an absolutely fantastic tool. I've introduced it to our party and it makes life really easy for me.

As stated in the mailing list on SF, the current version 2008.03.21 lacks that skill (and others). Details can be found here.

Btw, has anybody made up custom libraries/races for GCS?
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Old 03-30-2010, 12:45 AM   #46
Christian
 
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Default Re: GURPS Character Sheet (GCS) 3.1.0.1 Released

Having some problems using it in Windows 7 Professional 64 bit. It can't locate javaw, though the newest version is installed. Any suggestions?
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Old 03-30-2010, 08:32 AM   #47
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Default Re: GURPS Character Sheet (GCS) 3.1.0.1 Released

Quote:
Originally Posted by Christian View Post
Having some problems using it in Windows 7 Professional 64 bit. It can't locate javaw, though the newest version is installed. Any suggestions?
If your (Sun-) Java6 is properly installed, I'd recommend ensuring that the Java-bin directory is included in your $PATH-Variable...

Your system should be a system-properties-menu called "Environment Variables" or something like that... There add ...YOUR-PATH...\Java\jre6\bin at the end of the Path-Variables content, e.g. "...;C:\Program Files (x86)\Java\jre6\bin".
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Old 03-30-2010, 10:19 AM   #48
Cernig
 
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Default Re: GURPS Character Sheet (GCS) 3.1.0.1 Released

I don't think I've ever thanked Richard properly for this great tool, so...Richard, thank you, it's awesome.

I've been using GCS for a couple of years and now use it for PCs, NPCs and creature design. I even keep a "worksheet" where I can figure out things like power or special item builds in spare moments. I've got custom libraries for: creatures galore (some of which are here at Tectuctitlay's site), a house modern basic equipment list taken from Hi-Tech, a whole range of equipment lists from Ultra Tech (Armor, firearms, security, medical, survival equipment etc), a list of power-as-spells, some home-grown templates (three alien races, Anitaverse vamps and weres, Merry Gentry Sidhe and fay, half-angel) and other odds and sods.

I'd be lost without GCS, so thanks again, Richard.

Regards, Steve
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Old 04-05-2010, 07:22 PM   #49
Antiquation!
 
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Default Re: GURPS Character Sheet (GCS) 3.1.0.1 Released

Quote:
Originally Posted by Christian View Post
Having some problems using it in Windows 7 Professional 64 bit. It can't locate javaw, though the newest version is installed. Any suggestions?
You can start the program with a workaround. Instead of trying to start the program with the gcs batch file, click here instead:

GCS-2010.01.06\GURPS Character Sheet.app\Contents\Resources\Java

Then use the GCS .jar file you see there. The program will start up fine.
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Old 07-12-2010, 07:54 PM   #50
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Default Re: GURPS Character Sheet (GCS) 3.1.0.1 Released

I love this program. Is there somewhere that I can find pre-made templates for use with it?
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