10-01-2018, 07:54 PM | #1 |
Join Date: Dec 2009
Location: Saint Paul, MN
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Eye of Death and hit locations
Party might be facing an Eye of Death in an upcoming session and I'm making sure I understand some of the combat permutations.
The eye has no brain, no neck, and no vitals. No brain says that attacks to the skull or eye count as face hits. Face hits have an increased chance of knockdown. If the scout shoots at it normally and manages to hit, his arrows would do their normal impaling damage (doubled), like for a regular torso hit on a humanoid. Right? If he targets its "face," he would be at -5 to hit, but could knock it down. (Would this make it fall to the ground?) Can he target it's eye? Does that even make sense if the whole thing is an eye? Could it be blinded? I guess what I'm getting at is I want to anticipate what clever things the scout might be able to do with his mad archery skills. I'm good with him carrying the day, but I want to have answers to his questions that make sense. Any tips from Eye of Death survivors? |
10-02-2018, 01:13 AM | #3 |
Join Date: Feb 2016
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Re: Eye of Death and hit locations
Face blows don't cause knockdown against targets without a brain: "Many monsters are less susceptible. For those with No Brain, head injuries don’t cause knockdown or stunning unless they’re major wounds – and even then, the roll is at no special penalty." Exploits p. 60.
You can still hit its eye; which I would rule as hitting the lens. It can be blinded (at least by RAW). Of course, it's likely going to make an acrobatic dodge at 14; and the attack will be at -11 (-9 for eye, -2 for elevation). |
10-02-2018, 03:47 AM | #4 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Eye of Death and hit locations
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10-02-2018, 03:56 AM | #5 | |
Join Date: Feb 2016
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Re: Eye of Death and hit locations
Nope. You penalize ranged attacks and get a defensive bonus against melee attacks.
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10-02-2018, 08:10 AM | #6 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Eye of Death and hit locations
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10-02-2018, 09:21 AM | #7 | |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Eye of Death and hit locations
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Better to close into melee range where deceptive attacks might help lower the dodge. Though with a move of 6, even if everyone has walk-on air, it will be difficult to engage without move-and-attack maneuvers, which don't allow for deceptive attacks. I'm looking forward to seeing what they come up with, though they may not get to the encounter at tonight's game. |
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eye of death |
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