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03-03-2016, 01:04 PM | #1 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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GURPS After the End 1: Wastelanders
When the world has been overturned and remade in a new image, there will always be brave adventurers willing to journey forth -- to explore it, conquer it, or save it. And GURPS After the End 1: Wastelanders is your guide to creating these heroes. Each of its eight templates comes with a choice of skill-sets to allow incredible customization. You don't just build "a doc," you build "a doc who's a chemist" or "a doc who's a shrink." And in a higher-powered game, the selection of lenses gives you even more ways to make your explorer stand out!Safety in numbers But you need more than a character to survive in this new world, so Wastelanders has all of the rules that matter to your hero personally. Learn how fatigue, starvation, dehydration, and missed sleep have been dramatically simplified, to be easily tracked but no less of a hazard. If your world was nuked, you'll love new mechanics that make radiation exposure as simple to note as injury . . . and if you ended up with mutations, those are all here as well! The economics of a world without Wealth are explored in depth, with simple rules for starting equipment, assigning value to items, and the "bullet standard" for bartering. And since we're already on the topic of gear, you get rules for using it, including reloading ammo, finding ways to fuel your vehicle, and grabbing the nearest improvised weapon. Today is the beginning of GURPS After the End, a new series for running fun, exciting post-apocalyptic games about exploring the wasteland. The New World is full of danger and glory, the Old World is a source of mystery and reward, and your adventurers are ready to journey forth and take control of their own destiny. Good luck! — Store Link: http://www.warehouse23.com/products/SJG37-0335
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} Last edited by PK; 03-03-2016 at 01:30 PM. |
03-03-2016, 01:07 PM | #2 |
Join Date: Dec 2008
Location: Behind You
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Re: GURPS After the End 1: Wastelanders
WOOOOO! This made my day! A new series! =)
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03-03-2016, 01:23 PM | #3 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: GURPS After the End 1: Wastelanders
Yes! And in case it isn't clear, the second link (in the last paragraph) is to the new "series page" for ATE. Anyone curious about what's coming up or just wanting more info on the series in general should check that out.
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
03-03-2016, 01:24 PM | #4 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: GURPS After the End 1: Wastelanders
Obviously only a quick read-through, but it looks impressive... most impressive. Kromm has taught you well. Now release your anger.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
03-03-2016, 02:34 PM | #5 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: GURPS After the End 1: Wastelanders
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03-03-2016, 02:41 PM | #6 |
Join Date: Jan 2015
Location: Madrid, Spain
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Re: GURPS After the End 1: Wastelanders
I have looked through the index and it seems promising. I wonder if there are some rules / advantages / disadvantages / powers I could cannibalize for my Dungeon Fantasy game.
Maybe "Radiation" could be considered a form of "Chaos magic" and Mutations as "Chaotic blessings"? After all, a wastelander survivor needs to use existing tools in original ways!
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"Imagination is more important than knowledge" Albert Einstein |
03-03-2016, 01:28 PM | #7 |
Join Date: Mar 2008
Location: Mission Tx
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Re: GURPS After the End 1: Wastelanders
What's coming up? It did not have ATE2 on there.
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Thank You, Torg Smith |
03-03-2016, 01:29 PM | #8 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: GURPS After the End 1: Wastelanders
Right, because that hasn't been released yet. But I briefly discuss the series as a whole on that page, not just ATE1-specific things.
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
03-03-2016, 01:54 PM | #9 |
Join Date: Mar 2008
Location: Mission Tx
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Re: GURPS After the End 1: Wastelanders
Bottom line is that I am stoked for this series. I hope it sells well and encourages further development for it.
I hope ATE2 comes out in a short amount of time. WOOTERS!!!!!
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Thank You, Torg Smith |
03-03-2016, 08:22 PM | #10 |
Join Date: Feb 2007
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Re: GURPS After the End 1: Wastelanders
Oh man, I can't wait to read this one through.
I love the templates and mutations. Edit: So far, it is terrific. Bravo, PK. I'm definitely sold on this as a series.
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GURPS Settings Beneath Castle Everglory: A Dungeon, Lineage (Modern Fantasy) Paradise City (Cyberpunk), The World of Kung Fu (Modern Martial Arts Setting) Last edited by Greg 1; 03-03-2016 at 08:54 PM. |
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