08-14-2018, 07:28 AM | #21 |
Join Date: Aug 2005
Location: Portland, Oregon
|
Re: Serrated Sword
Curved swords are made to streamline a cutting edge. India was a cavalry culture and cutting blades which can get as good a blow in while a horse was galloping past, preferably by slicing rather then chopping would prefer curved swords. Some cooking cutlery is serrated and useful for cutting meat which is essentially what this is. But I don't remember seeing diagrams of serrated tulwars.
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
08-14-2018, 09:38 AM | #22 | |
Join Date: Jan 2010
Location: Brighton
|
Re: Serrated Sword
I'd have thought that since serrated blades work by sawing at the thing they are applied and relying on prolonged contact to so that, that actually as a swung cutting motion they'd not be very good (however with a draw cut that's more passing the edge over and down into the target they'd be better).
I definitely agree with points about leaving harder to repair wounds (no nice straight edges) Quote:
Some birds have serrated beaks as well.
__________________
Grand High* Poobah of the Cult of Stat Normalisation. *not too high of course Last edited by Tomsdad; 08-14-2018 at 10:08 AM. |
|
08-14-2018, 10:06 AM | #23 | |
Join Date: Sep 2004
Location: Canada
|
Re: Serrated Sword
Quote:
The poster-children for serrated teeth are sharks, which grab and shake shake shake to tear a hunk off, leaving the prey to bleed out while they nom the bit they have.
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
|
08-14-2018, 10:25 AM | #24 |
Join Date: Aug 2004
Location: United Kingdom of Great Britain and some other bits.
|
Re: Serrated Sword
I've been working on a 1-page expansion for Fantasy-Tech 2 covering various things I expected to see in that book but weren't included. One of the items is serrated blades.
I had them as +1 damage with a (0.5) AD (based on the trident rules), bit of extra cost, penalty to fast-draw, thrusting attacks with the same blade can get stuck like a pick. Was considering some kind of rules for being good for armed grapples, acting weird in blade-on-blade parries and so on, but thought I made them complicated enough already.
__________________
My blog. |
08-14-2018, 10:40 AM | #25 | ||
Join Date: Jan 2010
Location: Brighton
|
Re: Serrated Sword
Quote:
Quote:
although I should point out not all sharks have serrated teeth, but then not all sharks eat that way either of course.
__________________
Grand High* Poobah of the Cult of Stat Normalisation. *not too high of course Last edited by Tomsdad; 08-15-2018 at 03:35 AM. |
||
08-14-2018, 11:13 AM | #26 |
Join Date: Jan 2006
Location: Central Europe
|
Re: Serrated Sword
Do you mean wavy blades like a flamberge? There are a few of those in India and Iran, but I would not give them special stats ... cutlers pick some blade design which works well, skilled buyers pick a blade which meets their specific needs and preferences, and exactly which does not matter. GURPS does not try to represent the difference between a Roman spatha and a 17th century Walloon sword or Pallasch, both are Thrusting Broadswords (with a Partial Basket Hilt on the later if you are using optional rules).
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
08-14-2018, 11:26 AM | #27 |
Join Date: Aug 2008
|
Re: Serrated Sword
If the OP really just wants serrated weapons to do more damage, I'd treat them as Ethnic Cool weapons. If reality is suppose to impose on things, I suspect that serration would give a fractional armor divisor and a penalty to heal the wound. On impaling blades, it'd also use the Pick rules for getting stuck and maaaybe do half damage coming out. I'd seriously doubt any extra damage is done with a swing without empyrical evidence to the contrary, and I'd question it on impaling weapons.
__________________
Buy My Stuff! Free Stuff: Dungeon Action! Totem Spirits My Blog: Above the Flatline. |
08-14-2018, 08:08 PM | #28 | |||
Join Date: Nov 2004
Location: The plutonium rich regions of Washington State
|
Re: Serrated Sword
Quote:
Quote:
As you might guess from the picture next to my forum handle, I've kept large monitors as pets for some time. They can inflict horrific wounds on their food (which is usually pre-killed these days) while they shake it and thrash it in order to subdue it, or hold it down with a claw while yanking with their jaws in order to dismember it. This is not as efficient as the carnassal action of the carnivorans, but is effective enough in its fashion and certainly much better at taking meaty things apart than the round cross section teeth of snakes. Video clips of feeding Komodo monitors (with bladed, serrated teeth) versus feeding crocodilians (with conical, peg-like teeth) suggest that the dragons are significantly more atp at dismembering carcasses and biting out chunks than the crocodilians. Quote:
Luke |
|||
08-14-2018, 09:23 PM | #29 |
Join Date: Feb 2005
Location: Berkeley, CA
|
Re: Serrated Sword
Note that a jaw with multiple teeth can itself be seen as a serrated edge, just with very large serrations.
|
08-15-2018, 12:24 AM | #30 | |
Join Date: Apr 2005
|
Re: Serrated Sword
Quote:
Clean cuts heal slightly more slowly than ragged-edged wounds, although the difference might be small enough that it makes no difference for game purposes. But, given that a combat wound isn't likely to be clean, and that a ragged wound is more likely to harbor "bad stuff" that doesn't get removed by bleeding or First Aid, Dan's ruling makes good sense. It's also worth specifying the type of serrations: Small serrations, like those on a kitchen knife, probably don't make enough of a difference to alter the weapon's game stats. Typically, serration is a way to turn a Cheap blade into a Good one - at least when used as a tool. Saw-like serrations might allow you to slowly erode DR if you can use the weapon like a saw and the material you're trying to cut is softer than the material used to make the blade. Big serrations, like on a macuahuitl or a Micronesian shark tooth sword, might be good for +1 to Intimidation, but -1 to any task which requires a clean edge, like avoiding having your weapon bound by an opponent's blade. Thrusts with such a weapon might require a ST roll to avoid having the weapon get stuck in the victim. DR of rigid armor might be increased by 1 (or 10%) vs. such a blade. Due to all the additional stress points and the difficulty of tempering such a blade, it might be no better than Fine quality until you get to TL7-8, and might have a slight penalty to avoid breakage. Cost to make a serrated blade will be greater than for a normal blade as will cost and time required to sharpen it. |
|
|
|