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Old 09-02-2019, 10:50 AM   #1
AlexanderHowl
 
Join Date: Feb 2016
Default The Utility of Bombs [Spaceships]

Bombs are an interesting weapon in Spaceships. They have the same diameter as missiles, but they have 1/3 the mass and 1/10 the cost, making them lighter and cheaper than shells of the same diameter. Of course, they are quite inaccurate, but they can represent a number of dumb munitions (and they can always carry nuclear warheads).

For example, a TL9 bomber could easily carry four bomber bays as main weapon batteries, each with 15 25-kiloton bombs, giving it a heck of a punch for such a small vehicle. With an HEDM engine and 10 fuel tanks, it could attack any target on the surface of a planet or in LEO, making squadron of AKVs equipped with such weapons the preferred orbital defense against large capital ships. If nothing else, the AKV can detonate its bombs as it rams it's target (1.5 megaton with a full load).

So, have you had much experience with using the bombs from the Spaceships series? How good where they? Would you say that they were worthy weapons or were they disappointing?
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Old 09-02-2019, 11:22 AM   #2
Ulzgoroth
 
Join Date: Jul 2008
Default Re: The Utility of Bombs [Spaceships]

I doubt you'll find the math friendly to bombs over missiles for anti-ship attacks. Bombs are light and cheap, but they're released from the same launchers at the same rate as missiles.
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Old 09-02-2019, 11:40 AM   #3
Aldric
 
Join Date: Nov 2015
Default Re: The Utility of Bombs [Spaceships]

Haven't even found them on the books, so no idea what their stats are. Will see how they work and compare if I ever get that far, stuck on other issues atm.
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Old 09-02-2019, 11:59 AM   #4
johndallman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: The Utility of Bombs [Spaceships]

Dumb bombs are only going to be useful against fixed surface targets or ballistic targets in space. They were obsolete at birth against surface ships under way or land vehicles that can move, unless you're willing to use large nuclear warheads.
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Old 09-02-2019, 01:52 PM   #5
Rupert
 
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Join Date: Aug 2004
Location: Wellington, NZ
Default Re: The Utility of Bombs [Spaceships]

You can't just drop bombs on targets on the ground from orbit - you need to deorbit them, and unless they have a fair bit of delta-vee (i.e. they're a missile), you you do, they'll be doing it slowly (by aerobraking over several/many orbits) and thus will be horribly inaccurate.

As far ramming with nukes - you won't get them to all go off properly because some will vaporise the rest - you'll get a lot of fratricide.
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Old 09-02-2019, 02:43 PM   #6
AlexanderHowl
 
Join Date: Feb 2016
Default Re: The Utility of Bombs [Spaceships]

We have nanosecond timers right now, so I fail to see how bombs physically connected to the same clock will not go off at the same time.
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Old 09-02-2019, 05:43 PM   #7
Ulzgoroth
 
Join Date: Jul 2008
Default Re: The Utility of Bombs [Spaceships]

Quote:
Originally Posted by johndallman View Post
Dumb bombs are only going to be useful against fixed surface targets or ballistic targets in space. They were obsolete at birth against surface ships under way or land vehicles that can move, unless you're willing to use large nuclear warheads.
Spaceships bombs aren't dumb. They just don't have a lot of onboard delta-V.
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