Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 06-18-2008, 12:16 PM   #91
Figleaf23
Banned
 
Figleaf23's Avatar
 
Join Date: Apr 2008
Default Re: List Of your favorite Custom Perks

Quote:
Originally Posted by Pip Boy
Those are slick, huh!? =)
But I didn't quite catch the last... the adjustment means a guy who fails by 25, frex, looks at the 23 at the table, yes?
Thanks! I meant that when the guy rolls on the fright check table (B360), if he rolled up a 25 he'd check the 23 outcome, yes, but a person who rolls a 9 would check the "6,7" category, because "8, 9" is a combined entry.
Figleaf23 is offline   Reply With Quote
Old 06-18-2008, 01:38 PM   #92
SCHIFTY
 
Join Date: Oct 2004
Location: Boston area
Default Re: List Of your favorite Custom Perks

Quote:
Originally Posted by tg_ambro
why don't perks have combat use? I know of some perks that have combat use, like Weapon Bond, it's in martial arts and the first DF book, it gives a +1 to a weapon skill for a particular weapon, sounds pretty useful in combat.
Only runs out of arrows when it's "dramatically appropriate."
__________________
Sex is nobody's business but the three people involved. And the shop where they bought the equipment.
SCHIFTY is offline   Reply With Quote
Old 06-18-2008, 01:39 PM   #93
SCHIFTY
 
Join Date: Oct 2004
Location: Boston area
Default Re: List Of your favorite Custom Perks

Quote:
Originally Posted by t@nya
8) Fortune

Due to your incredible luck, you don't have to go job hunting. Instead your luck enables you to earn an average wage (at your level of Wealth), as long as you spend the same time hunting up lucky "opportunities" as you would spend in a "normal job". You gain your money from returning lost property to its owner (pets, jewellery, etc), pawning valuable items lost by others, recycling cans, from money lost on the street, from finding an unclaimed lottery ticket, etc, etc. This works no matter what type of world/universe you find yourself in, and enables you to survive even if you would otherwise be unable to find a job due to lack of identification and/or documentation of your employment history.
Cosmo Kramer!
__________________
Sex is nobody's business but the three people involved. And the shop where they bought the equipment.
SCHIFTY is offline   Reply With Quote
Old 06-18-2008, 01:42 PM   #94
HuManBing
Banned
 
Join Date: May 2008
Location: TIE pilot aboard the ISD Butterball
Default Re: List Of your favorite Custom Perks

Is never without barrier contraceptives.

Although this may sound like just a benefit for social interactions, condoms can make versatile kit. A magnum will fit most microphones and allow for underwater recordings. (Especially useful as some espionage practices paint swimming pools as "safe" places to have a confidential conversation.)
HuManBing is offline   Reply With Quote
Old 06-18-2008, 02:42 PM   #95
Figleaf23
Banned
 
Figleaf23's Avatar
 
Join Date: Apr 2008
Default Re: List Of your favorite Custom Perks

Sound Effect: The character can make a noise that sounds just like one particular thing (e.g. the sound of a squeeky wheel, a baby crying, the wind whistling through branches, a gun being cocked, the hoot of an owl ... ) The character cannot mimic any particular examples of such things, only make the sound of his own single version of the thing.

Maw: the character can open her mouth wide and has strong jaws. She can grasp and lift objects up to her SM-1 and up to light encumbrance with her mouth.
Figleaf23 is offline   Reply With Quote
Old 06-18-2008, 03:20 PM   #96
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: List Of your favorite Custom Perks

Quote:
Originally Posted by Figleaf23
Maw: the character can open her mouth wide and has strong jaws. She can grasp and lift objects up to her SM-1 and up to light encumbrance with her mouth.
Born Biter is a Feature [0] modifying you jaw SM by up to +3.
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
Old 06-18-2008, 04:26 PM   #97
Figleaf23
Banned
 
Figleaf23's Avatar
 
Join Date: Apr 2008
Default Re: List Of your favorite Custom Perks

Quote:
Originally Posted by Molokh
Born Biter is a Feature [0] modifying you jaw SM by up to +3.
Hm. Why's it only 0 points?
Figleaf23 is offline   Reply With Quote
Old 06-18-2008, 08:24 PM   #98
PK
 
PK's Avatar
 
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: List Of your favorite Custom Perks

Quote:
Originally Posted by Figleaf23
Hm. Why's it only 0 points?
Because it also includes the drawback that your face is easier to hit by the same amount. So if you have Born Biter 2, you can bite as if you were SM +2, but your face is only -3 to hit instead of -5.

I'd call Born Biter without that drawback a 1 pt/lvl advantage. So a +1 SM adjustment to your effective bite would make a great perk.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ)

MyGURPS: My house rules and GURPS resources.

#SJGamesLive: I answered questions about GURPS After the End and more!
{Watch Video} - {Read Transcript}
PK is offline   Reply With Quote
Old 06-19-2008, 12:56 AM   #99
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: List Of your favorite Custom Perks

Quote:
Originally Posted by Rev. Pee Kitty
Because it also includes the drawback that your face is easier to hit by the same amount. So if you have Born Biter 2, you can bite as if you were SM +2, but your face is only -3 to hit instead of -5.

I'd call Born Biter without that drawback a 1 pt/lvl advantage. So a +1 SM adjustment to your effective bite would make a great perk.
I'd rather treat this perk as a Switchable adjustment to jaw SM. Because while the jaw is 'extended' (e.g. when holding the target), it should be easier to hit.
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
Old 06-19-2008, 06:00 AM   #100
Figleaf23
Banned
 
Figleaf23's Avatar
 
Join Date: Apr 2008
Default Re: List Of your favorite Custom Perks

Internal Alarm Clock: Unless suffering from major fatigue loss, or a severe disruption of sleep cycle, the character can choose the length of time he will remain asleep. (Effectively this may be Absolute Timing (Awakening from Sleep only)).

Line Luck: Whenever there are a choice of line-ups for something desireable, the character always gets in the fastest-moving line. (The opposite could be a Quirk.)

Cagey consumer: by luck or skill, the character times her purchases well or knows where to buy -- reduce cost of living by 5%.
Figleaf23 is offline   Reply With Quote
Reply

Tags
house rules, perks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:06 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.