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Old 12-01-2022, 02:39 PM   #2731
Varyon
 
Join Date: Jun 2013
Default Re: Real-Life Weirdness

Quote:
Originally Posted by cptbutton View Post
The Cattle Mutilators are back! A 40 year gap, does that mean the alien planet is 20 light years away?
Honestly, if nothing else, the whole idea of "howling surveys" mentioned in the thread is potentially rather useful for a campaign. The PC's wind up going deeper into the woods, away from civilization, in an attempt to put distance between themselves and the local packs of wolves... not realizing one of those "packs" is actually a group of researchers trying to locate and assess the local wolf population. Or a group of amateur monster hunters hear a "wolf howl" that has some unmistakably human qualities to it and assume it's a werewolf, when it's really just a guy trying to do some research. Or someone with knowledge of wolves and the study thereof figures those not-quite-wolf howls are researchers and heads in that direction... only to indeed find a pack of werewolves, or some other wolf-like cryptid.
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Old 12-02-2022, 11:44 AM   #2732
L.J.Steele
 
Join Date: Apr 2005
Default Re: Real-Life Weirdness

Not quiet "weird", but certainly an adventure seed -- article about UK's elite nanny school.

https://www.nytimes.com/2022/12/02/s...ges-nanny.html
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Old 12-02-2022, 02:55 PM   #2733
dcarson
 
Join Date: Mar 2008
Default Re: Real-Life Weirdness

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Originally Posted by L.J.Steele View Post
Not quiet "weird", but certainly an adventure seed -- article about UK's elite nanny school.

https://www.nytimes.com/2022/12/02/s...ges-nanny.html
For the adventure seed just add http://theavengers.tv/forever/peel2-14.htm
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Old Yesterday, 05:47 AM   #2734
L.J.Steele
 
Join Date: Apr 2005
Default Re: Real-Life Weirdness

They've taught AI to play Diplomacy including negotiating with and convincing human players. It can routinely beat humans, but doesn't know how to backstab.

https://www.economist.com/science-an...o-an-ai-player
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Old Yesterday, 10:36 AM   #2735
WingedKagouti
 
Join Date: Oct 2007
Default Re: Real-Life Weirdness

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Originally Posted by L.J.Steele View Post
They've taught AI to play Diplomacy including negotiating with and convincing human players. It can routinely beat humans, but doesn't know how to backstab.

https://www.economist.com/science-an...o-an-ai-player
One part of why it wins at all is human players being more willing to deal with it than their human opponents, in large part due to it being far more predictable and not having any concept of grudges.
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