08-22-2014, 11:34 AM | #21 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: [Basic] Trained by a Non-Combat Master
Quote:
But yeah, Social Chameleon is the thing. |
|
08-22-2014, 12:08 PM | #22 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
|
Re: [Basic] Trained by a Non-Combat Master
Quote:
The PCs have essentially no polite social contact with high Rank/Status people. They operate outside the system, avoiding those in charge except when either engaging in covert operations against them or impersonating underlings. For the most part, Social Chameleon would be a white elephant. However, I've defined 10 very broad Cultural Familiarities, all of which have shown up, plus a bunch of specialized, narrower ones, many of which have also shown up. As the PCs move around a lot and have no time to acquire new CFs in play, Cultural Adaptability has proven well worth the points spent on it. At worst, it's a handy way to bundle the 10 big CFs; at best, it's insurance against -3 whenever the PC meet villagers in some far-flung locale.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
|
08-22-2014, 12:39 PM | #23 | |||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: [Basic] Trained by a Non-Combat Master
Quote:
Quote:
Quote:
But as far as cinematic traits go, it still seems to have a poorer utility-per-point-spent than cinematic Super-Memorization, Wrenching, or 'Cosmic' jack-of-all-tradeness. ---- I'm currently playing in a campaign with a significant focus on corporate and non-corporate espionage. I'd gladly pay 6, maybe even 7 points for Social Chameleon, even though I'm Status 3 and Rank 6 by now. I'd consider paying 8 if I were playing a Status 0 or less character. As for CFs, I currently have CF:Western (this being Transhuman Space) and CF:Chinese, and it was sufficient. I picked up CF:Japanese mostly on a whim (it had its uses, but not worth 1 character point; bumping influence modifiers seems better bang-per-buck-wise). Last edited by vicky_molokh; 08-22-2014 at 12:43 PM. |
|||
08-22-2014, 05:02 PM | #24 |
Join Date: May 2008
Location: CA
|
Re: [Basic] Trained by a Non-Combat Master
I'd like to point out that Gadgeteer is just Trained by a Master (Engineer) and Ritual Adept is Trained by a Master (Ritual Path Magician). I would be interested in seeing what Trained by a Master (Hacker) might be, or maybe Trained by a Master (Scientist).
|
08-22-2014, 11:56 PM | #25 |
Join Date: Nov 2009
Location: Oregon
|
Re: [Basic] Trained by a Non-Combat Master
Check out H4xx0R, a limited version of Quick Gadgeteer from Action 1 (pg 18). It allows a variety of cinematically fast programming feats, including default use of programs in the Netrunning rules from Pyramid 3/21. You could make it a prerequisite for the cinematic Computer Hacking skill too.
|
08-23-2014, 12:14 AM | #26 | |
Join Date: May 2008
Location: CA
|
Re: [Basic] Trained by a Non-Combat Master
Quote:
Last edited by Langy; 08-23-2014 at 12:20 AM. |
|
08-23-2014, 12:44 AM | #27 |
Join Date: Nov 2009
Location: Oregon
|
Re: [Basic] Trained by a Non-Combat Master
Those may be similar to Bard (particularly the inclusion of Social Chameleon and Cultural Adaptability). In fact, there could be an overarching "Social Master" trait, with limited variants for specific fields.
|
08-31-2014, 07:11 PM | #28 |
Join Date: Sep 2007
Location: Phoenix, AZ, USA
|
Re: [Basic] Trained by a Non-Combat Master
The obvious name for this notional "TBaM for Bards" trait would be "Poetic License", ne?
(Blame Celti for this.) |
08-31-2014, 10:26 PM | #29 |
Join Date: Jun 2007
Location: USA, Arizona, Mesa
|
Re: [Basic] Trained by a Non-Combat Master
For what it's worth, 'Poetic License' was naught but a passing fancy that I immediately expressed regret for, and I finally settled on 'Silver Tongue'.
I have it halving penalties for haste and audience size (using the variant rule of -1 to skill per 5 people from The Madness Dossier), as well as halving FP costs. |
09-01-2014, 02:45 AM | #30 | |
Join Date: May 2014
Location: Santos, Brazil
|
Re: [Basic] Trained by a Non-Combat Master
I feel that "Weapon Master" is a good fit in here too. I tend to see "Trained by a Master" and "Weapon Master" as 2 sides of a same coin: the first represents training with someone proficient in that set of skills, and the second a natural aptitude for some traits, that you could eventually find out your talent. So, I can see just as easily someone needing to have "Trained by a Bard Master" or "Bard Master" as prerequisites to skills like the Enthrallment subset.
I guess... The best solution is to use the ideas on Power Ups 3 - Talents, and require levels of talents for those skills... This book also has some ideas on extra benefits those talents could give, for example: Quote:
|
|
|
|