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Old 04-06-2009, 12:59 AM   #1
noctrine
 
Join Date: Jul 2005
Default Prerequisites for invisibility

I think this might be a mistake.

Magic lists the prereqs for Invisibility (M114) as "Six Light spells, including Blur."

In GCA, the character has (in addition to Invisibility)

1. Blur
2. Continual Light
3. Darkness
4. Flash
5. Light
6. Night Vision

Yet I get a red "p" in front of Invisibility in quick view. The way the prereqs are listed for Invisibility in the edit window is "Needs: 6 Light & Darkness, Blur" so I think GCA is looking for 6 Light & Darkness spells *and* Blur whereas the text of Magic appears to list the prereqs as *including* Blur.
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Old 04-06-2009, 01:14 AM   #2
ericbsmith
 
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: Prerequisites for invisibility

Sometimes when adding prerequisites after the fact GCA won't realize that the prereq has been fulfilled until you do a manual needs check (Needs from the top menu). This is particularly likely in spells which require "X spells from Y group/college."
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Old 04-06-2009, 01:50 PM   #3
noctrine
 
Join Date: Jul 2005
Default Re: Prerequisites for invisibility

Awesome, that did it (Needs -> Spells -> Check All). Thanks for the super quick reply, Eric!
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