09-16-2010, 10:17 PM | #1 |
Join Date: Apr 2005
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[DF] Cat-Folk Cleric Help
Working on a Cat-Folk cleric possibly with a side of thief. Our group has a Barbarian(2handed dealer of death), a Swashbuckler(Face), and a Scout(Archer). We might have one more, but we're not sure what he will play.
That said I am thinking of mostly going for a decently high IQ/DX (13-14) and high PI(Holy) (4-6), and then focusing on spells and skills vs. "Holy Might" powers; possible exception for Blessed. The biggest problem with this is no sanctity zones.
I'm also curious how to stat his disadvantages. His deities are like Yondalla/Dalla Thaun. This easily explains his mostly healing, with a side of thievery.
Should I just use a staff and rely on spells like Missile Shield and use parry, or go Mace/Shield? I'm not sure I like the maces U0, and needing to go get a dwarven mace. Plus a magic staff could add some range to healing spells and things. It seems to me the benefits of a staff outweigh the lack of block. How much does it cost to make something a holy symbol? (ex: staff with built in holy symbol.) If it helps, the campaign is 300 starting points. Any ideas for gear are certainly welcome as I am still trying to decide on weapons and armor. |
09-17-2010, 07:45 AM | #2 | |||||||
Join Date: Sep 2004
Location: Canada
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Re: [DF] Cat-Folk Cleric Help
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Vows have no self control roll - they're absolute. On the plus side, you can get rid of them just by ponying up the points and saying "I don't follow that Vow any more." Assuming your god won't smite you for it of course. Quote:
Kittens as in housecats would be a quirk. Stronger than "Likes Cats", unlikely to come up in an adventure scenario... Kittens as in kids would be probably a -5 point SOD. Quote:
I'd just add the cost of the holy symbol to the item.
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09-17-2010, 09:15 AM | #3 | |
Join Date: Aug 2004
Location: Austin, TX
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Re: [DF] Cat-Folk Cleric Help
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In my own game, successful surgery rolls can produce loot, so having the skill isn't bad. |
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09-17-2010, 01:37 PM | #4 |
Join Date: Apr 2005
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Re: [DF] Cat-Folk Cleric Help
More the house cat variety kittens. The children would simply fall under the SoD Cat-Folk. I actually saw someone on these forums with it as a name or title before and when I saw that I instantly made a vow that if I ever played a Cat-Folk they would so have Sense of Duty(Kittens). lol
I had originally considered being armored, but I have realized that with low ST it just won't work. So definitely more of the rogue style. Thanks for the info on Surgery, will definitely keep it around. Though at the start it will be rather low; until I can start getting some levels of Healer. Unless Locksmith counts, then I'd be ok. |
Tags |
cat-folk, claws, cleric, no edged weapons, vow |
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