12-17-2013, 12:10 PM | #1 |
Join Date: Oct 2012
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Way is Night Vision 2 the human max anyway?
In both Tactical Shooting and Bio-Tech night vision 2 is listed as the maximum for a normal human. The thing is, I can't discover any reason why that is. Obviously there's a limit, but why is it set at 2 instead of, say, 3? Apparently there doesn't seem to be a lot online about excellent vs normal night vision, or even measuring it at all.
Anybody got anything? |
12-17-2013, 12:18 PM | #2 | |
Join Date: Dec 2013
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Re: Way is Night Vision 2 the human max anyway?
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Which fits with my experience; I would put "Night Vision 2" on my character sheet, were I to write myself up, and I seem to have very good night vision, by comparison with other people. |
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12-17-2013, 01:03 PM | #3 | |
Join Date: Jun 2013
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Re: Way is Night Vision 2 the human max anyway?
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Note here that while the natural response would be to say that Vision rolls can't have a base higher than 12, Sense rolls involve both detecting and interpreting (in terms of figuring out if that's a guy in camouflage or a tree, not in terms of figuring out if camo-man is on your side, which would require a different roll), so a higher value than 12 simply indicates better ability to interpret. |
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12-17-2013, 01:47 PM | #4 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Way is Night Vision 2 the human max anyway?
Some curve-fitting sets each level of darkness at about 1/5 the illumination of the previous level, which is in fact more than the variance of normal human vision (which seems to be about x3 in either direction), meaning the actual physiological limit is probably 1, with an additional level representing experience in compensating for low-light conditions.
Last edited by Anthony; 12-17-2013 at 01:52 PM. |
12-17-2013, 02:32 PM | #5 | |
Join Date: Dec 2013
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Re: Way is Night Vision 2 the human max anyway?
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Last edited by Say, it isn't that bad!; 12-17-2013 at 02:37 PM. |
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12-17-2013, 02:37 PM | #6 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Way is Night Vision 2 the human max anyway?
It's not an absolute outer limit. It's just a recommended level for representing the peak of what is probably realistic human night vision. There's no reason you couldn't take Night Vision 5 in a game labeled as "realistic and gritty" unless the GM said otherwise -- but the advice in Tactical Shooting, et al, lets you know that doing so is arguably pushing things.
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12-17-2013, 02:44 PM | #7 | |
Join Date: Dec 2013
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Re: Way is Night Vision 2 the human max anyway?
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12-17-2013, 02:44 PM | #8 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Way is Night Vision 2 the human max anyway?
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Most people can; you aren't entirely colorblind (scotopic vision) until around 0.01 lm/m^2 (roughly 1/10,000,000 of full sunlight). If you live in an urban area you may have never actually encountered that level of darkness. Last edited by Anthony; 12-17-2013 at 02:48 PM. |
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12-17-2013, 09:18 PM | #9 |
Join Date: Oct 2012
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Re: Way is Night Vision 2 the human max anyway?
Are you sure about that? It seems that, looking at the speed/range table, that about 20/8.5 would round either way (halfway between 7 and 10, compared to 20).
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12-18-2013, 10:01 AM | #10 | |
Join Date: Jun 2013
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Re: Way is Night Vision 2 the human max anyway?
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Also, 20/8 vision is for a flawless human eye, which you probably aren't going to find without a combination of genetic engineering and growth in a synthetic womb. Natural-born eyes are going to have at least a slight imperfection. That said, Anthony's idea seems more sensible (based as it is on relevant data, rather than on extrapolating from distance-based resolution) - +1 for having really good (for night sight purposes) vision, +1 for being used to dealing with low light. |
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