11-24-2009, 08:30 AM | #71 | |
Join Date: Aug 2007
Location: Boston, Hub of the Universe!
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Re: Who needs tanks?
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I imagine that battlesuits would have active stability mechanisms and a broader base than just plain stilts. I mentioned stilts as a kind of reductio ad absurdum - if a person can do fine with a skinny pole attached to their legs, then dynamically stable mechanized parts are likely to do better. Demi |
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11-24-2009, 08:32 AM | #72 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Who needs tanks?
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So a rough factor of 10 here...if a small DU projectile can punch through 25mm of RHA, it can probably punch through on the order of 250mm of reinforced concrete. Taking this down to a scale people may have actually done, the mmRHA penetration of the M16 is about 6.4mm; anyone know if the round will punch through 64mm of concrete? (2.5").
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11-24-2009, 08:51 AM | #73 | |
Join Date: Aug 2007
Location: Boston, Hub of the Universe!
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Re: Who needs tanks?
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11-24-2009, 08:54 AM | #74 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Who needs tanks?
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Finally, before we get fixed on humanoid mechs, realize that there are also many-legged and flexibody models, which are mechs too! |
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11-24-2009, 09:01 AM | #75 |
Custom User Title
Join Date: Oct 2007
Location: Indianapolis, IN
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Re: Who needs tanks?
It looks the US Army thinks not. Manuals on the 5.56mm ammunition point out that 2" of non-reinforced concrete will stop the round at 50 meters. Closer is not better.
"For the 5.56mm round, maximum penetration occurs at 200 meters. At ranges less then 25 meters, penetration is greatly reduced. At 10 meters, penetration by the 5.56mm round is poor due to the tremendous stress placed on this high-speed round, which causes it to yaw upon striking a target. Stress causes the projectile to break up, and the resulting fragments are often too small to penetrate."
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Joseph Paul Last edited by Joseph Paul; 11-24-2009 at 09:06 AM. |
11-24-2009, 09:10 AM | #76 | |
Custom User Title
Join Date: Oct 2007
Location: Indianapolis, IN
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Re: Who needs tanks?
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Joseph Paul |
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11-24-2009, 09:38 AM | #77 | ||
Join Date: Aug 2005
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Re: Who needs tanks?
So mount weapons on articulated arms on tanks. If you need
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11-24-2009, 09:41 AM | #78 | |
Custom User Title
Join Date: Oct 2007
Location: Indianapolis, IN
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Re: Who needs tanks?
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Here is the tough part of future warfare in GURPS -At what point do we get weapons that powerful? What armors are available at those tech levels? What is the engineering like at that level? There may be answers in there that are not obvious. As the OP why don't you set up the tech parameters so that this discussion can be more fruitful? How large are the mechs/AFVs? Do Ogre sized ones make more sense? What tech level do you want to play with? Set out any limitations on sources/extrapolations etc.
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Joseph Paul |
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11-24-2009, 09:42 AM | #79 | ||
Join Date: Aug 2005
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Re: Who needs tanks?
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Of course with top attack munition how helpful is being behind a barrier with no overhead cover anyway? Quote:
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11-24-2009, 09:48 AM | #80 | |
Join Date: Aug 2005
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Re: Who needs tanks?
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Tags |
afv, mecha, stealth, tanks |
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