02-24-2013, 12:03 AM | #1 |
Join Date: Mar 2010
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Insubstantiality and the Ter'ai Necromancer
The question today is: What value would you suggest for this modifier?
Insubstantiality |-> Remains Substantial, -X% Activate, become able to interact with same-type insubstantial things as if you were insubstantial while remaining substantial (and so retaining the ability to interact with same-type substantial things as if you were substantial; 'cause you are). Can't selectively ignore one or the other, but have to interact with both of them. No vertical movement, can't walk through walls, can't ignore substantial attacks/hazards, makes noise, actually touches surfaces, can't walk on water, etc ... I'm thinking -80% as it essentially guts Insubstantiality's function. What says the hivement? Blessed (Ghost Weapon) {GURPS Monster Hunters 1, pg 23} |
02-24-2013, 12:08 AM | #2 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Insubstantiality and the Ter'ai Necromancer
so you want "affects insubstantial" on everything you do?
I'd stick "affects insubstantial" on your ST. You might even want to retroactively apply it to the 10 points you get for free. Thats 20 points of base insubstantial, plus 2 per point of ST you have. Note this doesn't make your sword effect them. just you personally.
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02-24-2013, 12:16 AM | #3 | |
Join Date: Mar 2010
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Re: Insubstantiality and the Ter'ai Necromancer
Quote:
Last edited by Sunrunners_Fire; 02-24-2013 at 12:20 AM. |
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02-24-2013, 12:35 AM | #4 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Insubstantiality and the Ter'ai Necromancer
Quote:
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02-24-2013, 12:48 AM | #5 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Insubstantiality and the Ter'ai Necromancer
Quote:
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02-24-2013, 12:48 AM | #6 | |
Join Date: Mar 2010
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Re: Insubstantiality and the Ter'ai Necromancer
Quote:
The dead cannot touch the living. But ... they can interact with the necromancer as if it was one of the dead, even as the necromancer can interact with them. Yet the necromancers remain a part of the living world with all the normal interactions available to them. |
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02-24-2013, 01:03 AM | #7 | |
Join Date: Mar 2010
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Re: Insubstantiality and the Ter'ai Necromancer
Quote:
Its' not merely Affects Insubstantial, +20%. It is also Affected By Insubstantial, -X%. Hence my desire for a single trait that enables the desired behavior rather than putting a global enhancement and a global limitation on the character sheet. (Given that I use multiplicative modifiers in my games ... Heh.) Its' definitely an advantage to be able to act upon (and be acted upon by) both the substantial and insubstantial worlds as if one is native to both. Something of a disadvantage too, mind, but I'd expect it to come out to a net positive value; I wouldn't expect the modifiers to zero out each other. |
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02-24-2013, 01:11 AM | #8 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Insubstantiality and the Ter'ai Necromancer
Quote:
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02-24-2013, 01:48 AM | #9 | |
Join Date: Mar 2010
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Re: Insubstantiality and the Ter'ai Necromancer
Quote:
A necromancer doesn't have a choice as to whether it interacts with the dead, it simply does. They live in both worlds (substantial and insubstantial) simultaneously and without the ability to choose one or the other. What they do, affects both the living and the dead. What the dead do, affects them for they are likewise dead. What the living do, affects them for they are likewise living. (The dead may not normally affect the living, nor may the living normally affect the dead.) A ghost-wall (insubstantial wall) will stop a necromancer's passage just as surely as a normal wall (substantial wall) will. A room flooded with ghost-waters will drown a necromancer just as surely as a room flooded with normal water will. Its' not voluntary. It has its' downsides and it has its' upsides; with the intent that it be more up than down. But they can't turn it off. |
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02-24-2013, 01:57 AM | #10 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Insubstantiality and the Ter'ai Necromancer
Quote:
Edit: I'm not trying to be obstinate but it seems that Affects Insubstantial seems to fit the bill. Add a quirk "Flesh of the Spectre" (or some such) if having other effects meant for ghosts also affects the necromancer.
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Tags |
insubstantiality, limitations, modifiers, powers |
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