05-24-2022, 01:48 PM | #21 |
Join Date: Apr 2005
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Re: Wanted: New Adventures
Sounds like fun!
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05-24-2022, 04:19 PM | #22 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Wanted: New Adventures
It's +1.99 average on a non-critical hit, +2.79 on a critical (go to anydice.com, enter a formula such as "output [highest of 2d12 and 2d12]")
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05-24-2022, 08:17 PM | #23 |
Join Date: Aug 2007
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Re: Wanted: New Adventures
Thank you.
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Fred Brackin |
06-13-2022, 05:17 PM | #24 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Wanted: New Adventures
You are a member of XTribe on the Borders of the X Empire. A raiding party from the other side comes across and steals a lot of livestock, or to up the stakes, women and children. You have to first get a posse together, second find the raiders, third rescue the captives, and fourth get home, eluding hostiles on the opposite side of the border.
This basically idea is simple enough but exceedingly flexible. For ideas read the Steel Bonnets by MacDonald, Philip Longworth's Cossacks, etc.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
06-13-2022, 08:40 PM | #25 | |
Join Date: Aug 2007
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Re: Wanted: New Adventures
Quote:
I don't need general ideas. Ideas are easy. What I'm looking for are fully developed and ready-to-run adventures with maps and planned encounters, beginnings, middles and ends. Particularly the middles. My experince tells me that's the hard part.
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Fred Brackin |
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06-14-2022, 02:50 AM | #26 |
Join Date: Sep 2008
Location: near London, UK
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Re: Wanted: New Adventures
The Other side? We might call them the O Empire. What happens if they manage three raids in a line?
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07-03-2022, 06:50 AM | #27 | |
Join Date: Apr 2008
Location: Italy
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Re: Wanted: New Adventures
Quote:
I've posted the Link above (with a few suggestions) elsewhere in the GURPS forum, most of those adventures are at least very good. After reading (very late, sorry!) this post, I think you want The High Moors: https://tenfootpole.org/ironspike/?p=6631 https://www.drivethrurpg.com/product...-High-Moors-5E This is NOT a mere (and huge) game world, it comes with a truckload of maps AND adventures/locations to explore/plunder AND incredible mysteries to solve. This stuff is absolutely EPIC and inventive, the price for failure is often severe (yes, the players *can* destroy the world for real!), and the ending is something incredible (let's just say it starts in the engine room of a starship, but you can NOT imagine what happens next). It's $10, why not? |
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07-03-2022, 09:40 AM | #28 | |
Join Date: Aug 2007
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Re: Wanted: New Adventures
Quote:
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Fred Brackin |
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