07-03-2012, 09:47 AM | #1 |
Banned
Join Date: Apr 2008
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[Speculation] GURPS 4.5e
I've heard no rumours or discussion of a GURPS 4.5e.
But let's ruminate speculatively -- if there were a plan for a GURPS 4.5e, what fixes or adjustments would you propose or expect. Remember, this is for a theoretical 4.5, not 5e, so no major system overhauls or philosophical changes, just bit modifications or fixes that can be done discretely. |
07-03-2012, 09:49 AM | #2 | |
Join Date: Apr 2010
Location: Michigan
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Re: [Speculation] GURPS 4.5e
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07-03-2012, 10:32 AM | #3 |
Join Date: Aug 2004
Location: Edmond, OK
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Re: [Speculation] GURPS 4.5e
There are not very many changes that I would suggest, but here they are:
Fix the random hit location table such that groin is not hit so often or simply change groin into abdomen and rework the rules for abdomen/groin shots. Fix scaling of weapons such that it is more universal and contained in the core book. Fix the default magic system, as many spells are poorly adapted to 4E. Note that I never use it anymore, as the alternate systems seem to work better for things, depending on the setting. For example, magic-as-powers works really well for straight-up predefined spellcasting, and syntactic magic and realms magic work well for on-the-fly stuff. |
07-03-2012, 11:08 AM | #4 |
Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Re: [Speculation] GURPS 4.5e
There's a lot of wonkiness with Affliction, IMO, and several other advantages that should be repriced, like Restoration and Unaging.
And I think there have been some changes to techniques that could be folded back into the core book.
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07-03-2012, 11:24 AM | #5 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: [Speculation] GURPS 4.5e
Repricing certain advantages.
Assess a penalty to do things while grappled rather then make it impossible. Fix scaling.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
07-03-2012, 11:34 AM | #6 |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: [Speculation] GURPS 4.5e
A more consistent ST damage table where average damage per point of ST is more constant.
A better way of handling blunt trauma. Armor and weapon weights from Low-Tech. Hiking rules from High-Tech. Sizing rules for equipment. Relative size affecting attack rolls made explicit. Infinite Worlds chapter ditched for a little bit more equipment. Computer rules in the main text. A few example poisons and diseases. Trap rules from DF2 with examples. |
07-03-2012, 11:36 AM | #7 |
Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Re: [Speculation] GURPS 4.5e
Oh yes. One of the problems with ST is that its damage is priced incorrectly compared to crushing damage. There are a few fixes for this floating around. Pick one, make it official.
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My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
07-03-2012, 12:02 PM | #8 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Speculation] GURPS 4.5e
Isn't that a little genre specific? Why not the special rules for Taunts and Backstabs too?
OTOH, I think the rules for BAD (and the similar ...With Spikes) as well as the A Little Help From My Friends and Complementary Skills rules probably ought to be core (or at least in a Skills Power-Up). |
07-03-2012, 12:08 PM | #9 |
Untitled
Join Date: Oct 2007
Location: between keyboard and chair
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Re: [Speculation] GURPS 4.5e
Ditch the DF-specific stuff and put the Infinite Worlds stuff back in.
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Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. |
07-03-2012, 12:14 PM | #10 | ||
Join Date: Sep 2004
Location: Canada
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Re: [Speculation] GURPS 4.5e
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4.5e, new skill, speculation |
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