Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 07-15-2014, 09:31 AM   #1041
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: List Of your favorite Custom Perks

Memory Training
A minor, trained form of eidetic memory. Add +2 to IQ for the purposes of memorizing/recalling things.
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
Old 07-17-2014, 01:07 AM   #1042
GodBeastX
 
GodBeastX's Avatar
 
Join Date: Dec 2008
Location: Behind You
Default Re: List Of your favorite Custom Perks

No Nuissance Roll

Anything to stop the nuissance rolls!
GodBeastX is offline   Reply With Quote
Old 07-26-2014, 01:54 PM   #1043
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: List Of your favorite Custom Perks

I've added a second level of Penetrating Voice, reserved for Brian Blessed.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
Anders is offline   Reply With Quote
Old 07-27-2014, 10:04 AM   #1044
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: List Of your favorite Custom Perks

Skill Adaptation (Improved Reaction)†
One Influence Skill (must specialise) results in a Very Good reaction instead of merely a Good one in the context of one type of influence. E.g. this could be (Improved Reaction:Diplomacy/Request For Information), or (IR:Fast-Talk/Seduction), or (IR:Intimidation/Potential Combat Situation) etc., but only one type of reaction and skill per Perk.

(The idea comes from the fact that normally, only Sex Appeal provides a Very Good reaction, but does so for all influence attempts. I figured it might make sense for some characters to be extra-efficient in certain specialisations of other Influence Skills.)
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
Old 07-27-2014, 10:51 AM   #1045
Celti
 
Celti's Avatar
 
Join Date: Jun 2007
Location: USA, Arizona, Mesa
Default Re: List Of your favorite Custom Perks

Quote:
Originally Posted by vicky_molokh View Post
Skill Adaptation (Improved Reaction)†
One Influence Skill (must specialise) results in a Very Good reaction instead of merely a Good one in the context of one type of influence. E.g. this could be (Improved Reaction:Diplomacy/Request For Information), or (IR:Fast-Talk/Seduction), or (IR:Intimidation/Potential Combat Situation) etc., but only one type of reaction and skill per Perk.

(The idea comes from the fact that normally, only Sex Appeal provides a Very Good reaction, but does so for all influence attempts. I figured it might make sense for some characters to be extra-efficient in certain specialisations of other Influence Skills.)
I'd allow that for any Influence skill except Diplomacy. Diplomacy has that whole "never worse than your actual Reaction Roll" thing going on, and stacking that with "can get a Very Good reaction", even in limited circumstances, seems more powerful than a Perk.
Celti is offline   Reply With Quote
Old 07-27-2014, 11:29 AM   #1046
simply Nathan
formerly known as 'Kenneth Latrans'
 
simply Nathan's Avatar
 
Join Date: Aug 2009
Location: Wyoming, Michigan
Default Re: List Of your favorite Custom Perks

Intimate Environment Adaptation. Regardless of any changes is size, shape, or bodily composition, you can never be harmed accidentally by your mate or through playful acts therefrom even if this violates the usual limits of gentleness and holding back of strength. You could hug a fire elemental, be stepped on by a giantess, or swallowed whole by a dragon; so long as the being in question is your One True Love, no actual harm will come to you! Does not protect clothing or carried possessions.
(In the campaign I intend this for, it's specifically granted by a supernatural partoness of marital enjoyment, who would withdraw this protection from both characters if they engaged in maliciously intentional harm against each other.)

Based on Immunity to (Specific Hazard), though it could also be seen as a single-character version of a "No Friendly Fire" Extra Option perk.
__________________
Ba-weep granah wheep minibon. Wubba lubba dub dub.
simply Nathan is offline   Reply With Quote
Old 11-04-2014, 01:27 PM   #1047
Dalillama
 
Dalillama's Avatar
 
Join Date: Nov 2004
Default Re: List Of your favorite Custom Perks

Trick Joint: This gives a +3 to break free from grapples against one specific limb, chosen when the perk is purchased.

Based on my personal experience in aikido and judo; my shoulders can both pop partially out of their sockets without harm, and it makes certain armlocks a lot harder to properly apply, but hasn't got any other benefit that I can see.
Dalillama is offline   Reply With Quote
Old 11-04-2014, 05:34 PM   #1048
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: List Of your favorite Custom Perks

I would think the negative aspect is far below Gurps resolution: drastically increasing the risk of arthritis later in life. Just like how smoking tobacco increases lung cancer risk doesn't affect the cost of addiction: tobacco.

Interesting perk. Perfect for Sgt. Riggs of Lethal Weapon.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 05-29-2015, 06:22 PM   #1049
Blood Legend
 
Blood Legend's Avatar
 
Join Date: Oct 2005
Location: The Fine Line Between Black and White
Default Re: List Of your favorite Custom Perks

Quote:
Originally Posted by TheGnome View Post
Subconscious one liner: You have a knack to quip funny statements. You may make a roll for 6 or less. If successful then get a +1 reaction checks.
Unconscious One Liner Your character need not be conscious to participate in the verbal goings-on near his body. You may only respond with one sentence, once per half hour, or whenever anyone forgets you're in the room - so make it a good one.
__________________
. ( )( ) -This is The Overlord Bunny
o(O.o)o -Master of Bunnies
O('')('') -And Destroyer of the Hasenpfeffer

"This is the sort of relatively small error that destroys planetary probes." ~Bruno

Last edited by Blood Legend; 05-29-2015 at 07:05 PM.
Blood Legend is offline   Reply With Quote
Old 05-30-2015, 02:23 AM   #1050
Wavefunction
 
Wavefunction's Avatar
 
Join Date: Jul 2013
Default Re: List Of your favorite Custom Perks

Quote:
Originally Posted by Blood Legend View Post
Unconscious One Liner Your character need not be conscious to participate in the verbal goings-on near his body. You may only respond with one sentence, once per half hour, or whenever anyone forgets you're in the room - so make it a good one.
I have a player who would take that in a heartbeat.
Wavefunction is offline   Reply With Quote
Reply

Tags
house rules, perks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:02 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.