11-05-2008, 08:27 PM | #11 | |
Join Date: Jun 2005
Location: California
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Re: [Spaceships] Star Trek Ships
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11-06-2008, 12:11 AM | #12 |
Join Date: Mar 2005
Location: The deep dark haunted woods
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Re: [Spaceships] Star Trek Ships
Why not design the warp nacelles as smaller spacecraft - say two Size Modifiers smaller - packed with subwarp/warp engines, power sources, an external clamp to secure it to the main ship, and damn little else? Then you could have a powerful drive system that can generate excess power for the rest of the ship.
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11-06-2008, 06:20 AM | #13 | |
Join Date: Aug 2004
Location: Brasilia, Brazil
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Re: [Spaceships] Star Trek Ships
After much deliberation, I gave the NX-01 two stardrive modules (hit the port nacelle MUST be supported on any Star Trek RPG treatment) and a super conversion torch drive.
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http://forums.sjgames.com/showthread.php?t=38352 |
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11-06-2008, 06:28 AM | #14 |
Join Date: Aug 2004
Location: Brasilia, Brazil
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Re: [Spaceships] Star Trek Ships
Also this is a good site about the runabout, with deckplans and various modules. Here they got good deckplans also.
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11-06-2008, 08:38 AM | #15 |
Join Date: Feb 2007
Location: New York City
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Re: [Spaceships] Star Trek Ships
IIRC the phazers could fire in all directions. Acording to spaceships the weps would have to be in the middle section to do that.
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11-06-2008, 12:11 PM | #16 | |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: [Spaceships] Star Trek Ships
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It shouldn't be about the physical engines; it's about what you can do if part of your ship is damaged. If taking out one nacelle disables your warp drive, then both nacelles count as one engine. |
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11-06-2008, 12:11 PM | #17 | |
Join Date: Dec 2007
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Re: [Spaceships] Star Trek Ships
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11-06-2008, 01:00 PM | #18 |
Join Date: Sep 2004
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Re: [Spaceships] Star Trek Ships
I can't comment on the smaller ships like the runabouts, but in the larger ships, like Galaxy, Akira, etc, the field of fire of an individual phaser array was proportional to the length of the phaser array.
If you check almost any picture of the next-gen Enterprise, you will see a dark circular stripe on the saucer, about half way in. That is a phaser array. Most next-gen Federation capital ships will have something similar. The two large phaser arrays on the top/bottom of the Enterprise saucer looked like they had close to 270 degree arcs, while smaller segments elsewhere were probably more like 45-60 degree.
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“Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.” - Robert E Howard, "The Tower of the Elephant" Last edited by ed_209a; 11-06-2008 at 01:09 PM. |
11-06-2008, 01:02 PM | #19 | |
Join Date: Aug 2004
Location: Brasilia, Brazil
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Re: [Spaceships] Star Trek Ships
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I can't say what happens canonically when one nacelle of a multi-nacelle ship gets disabled, but the rules on Spaceships pass the believability test for me. Lose a nacelle and your warp-9 ship is now warp-7 (or whatever, warp velocity is funny-math). And THIS IS FUN! I think this trumps "this isn't canon" any day. But that is my opinion and this is a forum, fire away! |
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11-06-2008, 01:13 PM | #20 | |
Join Date: Sep 2004
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Re: [Spaceships] Star Trek Ships
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I agree with the point about multiple nacelles counting as one engine for damage purposes.
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“Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.” - Robert E Howard, "The Tower of the Elephant" |
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Tags |
spaceships, star trek |
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