11-28-2016, 05:44 PM | #61 |
Join Date: Dec 2006
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Re: How to fight mages as a TL 7 character?
I hearby state that no man shall harvest the power of the atom, and any attempts to do such shall be met with ruin -- Curse uttered by Arcmage Greenpeace-Douchbagus upon the creation of his personal realm.
It could very well be that all matter is normal, atomic forces work normally but if you try to use an atomic weapon, or an RTG, it falls apart, every time. Cause its magic. |
11-28-2016, 05:47 PM | #62 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: How to fight mages as a TL 7 character?
It's a reality in which magic works. By definition, physics does not work normally.
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11-28-2016, 05:52 PM | #63 |
Join Date: Dec 2006
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Re: How to fight mages as a TL 7 character?
Right- I only said all matter was normal and that atomic forces worked normally. I fully agree that where magic works physics does not work in the way that we currently understand it
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11-28-2016, 05:55 PM | #64 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: How to fight mages as a TL 7 character?
Working normally includes not being affected by 'magic'.
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11-29-2016, 01:42 AM | #65 |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: How to fight mages as a TL 7 character?
There's a lot more to making a nuke work than just stacking a whole lot of uranium-235 or plutonium-239, and it's pretty clearly TL7 technology. So is a B-52, or even (probably a B-29), let alone a V-2.
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." |
11-29-2016, 08:49 AM | #66 |
Join Date: Jul 2006
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Re: How to fight mages as a TL 7 character?
The history of the nuclear industry generally would seem to demonstrate that they were still figuring out radiation in TL7 - we were well into the 1950s before messing about with radioactive stuff became unfashionable.
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11-30-2016, 08:01 PM | #67 |
Join Date: Jul 2007
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Re: How to fight mages as a TL 7 character?
IRL they know about radioactivity around 1895. That could be TL5 or 6 depending on what you're judging on. It might even be the discovery that flips the switch to TL6, but it's right around that time.
That said, it's a bit harder for a magic using society to ask the sorts of questions that get them much past that. After all, the Sun is probably just a high mana zone with some sort of essential fire thing happening. Heck, it may actually BE that in such a universe. No one's wondering how you could get that much energy for that long out of burning stuff, as they know how to do it. However, that's somewhat beside the point. The real point is that I'm not sure how a non-magic using character, without a lot of esoteric knowledge, gets around being foretold by prophesy. You pretty much need some local help to solve the problem. Getting that help is probably doable, since apparently someone already wants him dead. You just need to find someone capable of warding off the Magical Secret Service who also wants to see him dead. Your next big hurdle would be emergency escape contingency spells. Big hurdle three is necromancy and the like. We're talking Archmage (capital A), so he might have a bomb shelter for his soul. If you can hide long enough to attack... If you can defeat the magic (teleport away, body restoratives) that will reflexively save him... If you have the means to actually get rid of him (or if the goal is just "simple death")... |
11-30-2016, 09:02 PM | #68 | |
Join Date: Dec 2015
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Re: How to fight mages as a TL 7 character?
Quote:
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11-30-2016, 09:03 PM | #69 |
Join Date: Dec 2015
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Re: How to fight mages as a TL 7 character?
Will reverse missile make a guided missile hit me? or will it just loop around until it reaches max range and fall?
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11-30-2016, 11:09 PM | #70 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: How to fight mages as a TL 7 character?
Reverse missile probably doesn't work on guided projectiles.
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guns, mages, magic, tl 7, vehicles |
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