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Old 10-14-2010, 02:52 PM   #21
Andrew Hackard
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Default Re: Boosters I'd like to see

Quote:
Originally Posted by Kauboi View Post
I am so very vexed...
Two words: Munchkin. Zombies.
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Old 10-14-2010, 04:25 PM   #22
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Default Re: Boosters I'd like to see

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I cannot believe that with the great and twisted minds who come up with such fabulous-ness that is Munchkin, that two (2) boosters of X-mas-themed goodies would be released before a single Halloween foil wrapper has been seen.

I am so very vexed...
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Two words: Munchkin. Zombies.
And don't forget Munchkin Bites.
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Old 10-16-2010, 02:50 AM   #23
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Default Re: Boosters I'd like to see

I will start by saying I don't own Munchkin Booty yet so I'm not sure what related cards might exist there already. That said, I think a perfect Blended booster would be Booty and Fu. The classic Pirates vs. Ninjas rivalry with cards that allow one side to pick on the other. Settle the debate once and for all Munchkin style... or exploit both sides at once like a true Super Munchkin!
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Old 10-16-2010, 05:25 AM   #24
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Default Re: Boosters I'd like to see

Make a 56 card pack with really strong monsters like levs 20-35
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Old 10-16-2010, 10:15 AM   #25
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Default Re: Boosters I'd like to see

Why such strong monsters? I wanted "large" not Overpowered. I cannot even imagine kicking down a door for a couple of epic monsters.

Andrew, the other folks were correct. The "lesser" known sets do deserve boosters. I truly enjoy GBM and MI. I think that they need to be "boosted".

Pat
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Old 10-16-2010, 01:13 PM   #26
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Default Re: Boosters I'd like to see

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Andrew, the other folks were correct. The "lesser" known sets do deserve boosters. I truly enjoy GBM and MI. I think that they need to be "boosted".
It's a difficult problem. First, we only have a certain number of boosters we can do in a year before we start competing with ourselves. We have to keep supporting fantasy Munchkin; it sells stupid amounts, month in and month out. So that doesn't leave many spaces for non-fantasy boosters in the schedule. (Considering the buzz we're hearing about Munchkin Zombies, I suspect it's going to be getting some design attention, too.)

We have an idea for a way to support some of the other sets; it's a matter of design time more than anything else.
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Old 10-17-2010, 12:37 PM   #27
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Default Re: Boosters I'd like to see

As for the logistics, I think based on the format if there were two boosters every other month, that would not be flooding the market too much based on the price point. I suppose once a quarter would work (may in fact be what it is, not paying that close of attention).

I think either way, one Fantasy booster and then one other set booster would work also.

I've been extremely happy with all of them so far and think they are great.

I do like the blended idea though too. It could be a way to support two of the lesser selling core sets at once.
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Old 10-17-2010, 12:56 PM   #28
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Default Re: Boosters I'd like to see

Quote:
Originally Posted by Andrew Hackard View Post
It's a difficult problem. First, we only have a certain number of boosters we can do in a year before we start competing with ourselves. We have to keep supporting fantasy Munchkin; it sells stupid amounts, month in and month out. So that doesn't leave many spaces for non-fantasy boosters in the schedule. (Considering the buzz we're hearing about Munchkin Zombies, I suspect it's going to be getting some design attention, too.)

We have an idea for a way to support some of the other sets; it's a matter of design time more than anything else.
Ahh, yes, want to avoid the CCG "over production" model. I understand. (I have boxes of "dead" games that were great in their day). When a game company has the courage to balance out common sense vs. flood the market, it makes you want to jump up and give all kinds on suggestions and advise. If for nothing else, but to support your favorite sets.

Thanks for you patience.

Pat
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Old 10-17-2010, 01:44 PM   #29
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Default Re: Boosters I'd like to see

Quote:
Originally Posted by Blu View Post
if there were two boosters every other month, that would not be flooding the market too much based on the price point.
That's basically one booster a month. I think that would be sort of flooding the market. You wouldn't have room for new full expansions or core sets. Not to mention it would be basically 12 new sets of cards on shelves within a year. New players would look at it and be overwhelmed. Sure, they're only 15 card boosters, but to a person who knows nothing about Munckin, that looks like 12 assortments of random cards that you need to buy multiples of.
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Old 10-17-2010, 06:35 PM   #30
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Default Re: Boosters I'd like to see

*guiding train back to Tracks*

The C-crit Lair- Super Expansion.

Last edited by Solelron; 10-17-2010 at 07:08 PM.
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