03-23-2011, 10:46 AM | #11 | |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: House rules for gravity
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03-23-2011, 04:02 PM | #12 |
Join Date: May 2005
Location: Oz
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Re: House rules for gravity
In the case of catching at given throw we are within the special case, and when throwing a given ball at a given backboard with a given arm close enough, I think.
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Decay is inherent in all composite things. Nod head. Get treat. |
03-23-2011, 11:54 PM | #13 | ||
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: House rules for gravity
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An example of this is the 4/e rule for jumping in different gravities, which I helped write. The original, simple rule to divide distances by local gravity was mostly accurate, but made low gravity running high jumps approach 100% too high. Kromm acknowledged this, but also noted: Quote:
"Exception: Do not multiply the improvement in high-jump distance from a running start." |
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03-24-2011, 12:05 AM | #14 | |
Join Date: May 2005
Location: Oz
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Re: House rules for gravity
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My rule for DX modifiers scales in exactly the same way as the the 4e rule for DX modifiers that you helped to write, i.e. linearly with difference in gravity. What, then, do you propose that I do differently, and how do you propose that I do it?
__________________
Decay is inherent in all composite things. Nod head. Get treat. |
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03-24-2011, 12:32 AM | #15 | |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: House rules for gravity
Quote:
I'd say that a bell curve or sigmoid would be more appropriate, with changes near a reference gravity being more important than those farther away on the scale of single second turns. The ratio between lifting effort and thrusting effort changes most quickly in the middle, then as the extremes are approached, they only get slightly more extreme for the same change in absolute local gravity. I believe this should be true for both your absolute reference gravity and the book's character-relative reference gravity. |
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Tags |
g-experience, gravity, house rule |
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