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Old 02-13-2013, 10:58 AM   #1
Figleaf23
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Default [Powers] Afflict on sight

Hello,

Is there a prefered canonical way to build an Affliction that affects whoever looks at the character?

Thank muchly.
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Old 02-13-2013, 11:09 AM   #2
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Default Re: [Powers]Afflict on sight

Sense-Based (Vision) +150%

Add Reflexive +40% to afflict instantly. Add Aura +80%, Melee, C -30%, desired Area Effect and, probably, Always On for persistent ability. Consider Sense-Based (Reversed Vision) if you must maintain eye-to-eye contact with your victim.

Don't forget Malediction in all cases.
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Old 02-13-2013, 11:13 AM   #3
Figleaf23
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Default Re: [Powers]Afflict on sight

Quote:
Originally Posted by Walrus View Post
Sense-Based (Vision) +150%

Add Reflexive +40% to afflict instantly. Add Aura +80%, Melee, C -30%, desired Area Effect and, probably, Always On for persistent ability. Consider Sense-Based (Reversed Vision) if you must maintain eye-to-eye contact with your victim.

Don't forget Malediction in all cases.
Thank you.

A couple of questions if I may --

What makes something qualify as a persistent ability?

Also, what function is Malediction doing in the build?

If I go with just Vision Based and Reflexive, what would it do?

Thanks again.
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Old 02-13-2013, 02:30 PM   #4
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Default Re: [Powers] Afflict on sight

I'd say reflexive is a little weird here - IDHMBWM, but I think Reflexive explicitly says it's for defenses that take less than a second to activate. Always On also isn't appropriate, I think - it's not for attacks. And Melee is also a bad idea - you're presumably not that range-limited (what's Melee + Area Effect even mean?), and you probably can't parry or rapid strike with this ability.

I'd say Malediction is important because "Medusa Gaze" effects generally aren't blocked by DR - wearing a riot mask won't keep you from turning to stone, although it will handily block pepper spray (or other non-malediction afflictions).

Aura is good, with Area Effect to increase range.

TBH, I can't think of a way to make an Affliction not require an Attack maneuver off the top of my head, although I'm probably overlooking something. This definitely feels like it ought to be buildable....
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Old 02-13-2013, 02:37 PM   #5
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Default Re: [Powers] Afflict on sight

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Originally Posted by Genesis View Post
I'd say Malediction is important because "Medusa Gaze" effects generally aren't blocked by DR - wearing a riot mask won't keep you from turning to stone, although it will handily block pepper spray (or other non-malediction afflictions).
Malediction is a penatration modifier, and the one you want is sight-based
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Old 02-13-2013, 02:53 PM   #6
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Default Re: [Powers] Afflict on sight

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Originally Posted by ericthered View Post
Malediction is a penatration modifier, and the one you want is sight-based
Yes, of course, you're right - although I'd probably pile on Resistible and (maybe) Short Range to make a medusa-style ability which feels more spell-like to me. Assuming that's what OP wants to model.
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