Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 08-31-2019, 06:06 PM   #71
RyanW
 
RyanW's Avatar
 
Join Date: Sep 2004
Location: Southeast NC
Default Re: Conditional Injury with Knowing Your Own Strength

Quote:
Originally Posted by Raekai View Post
Speaking of that underlined part, how do you convert non-ST-based damage (e.g., firearms) in your system? I would assume it's just the same as normal CI, but I also don't want to assume.
It's the same. I just use average damage roll. On the other hand, I precalculated this and printed up a cheat sheet of guns for my "perpetually beginning in a few weeks" Western campaign.
__________________
RyanW
Gondor has no king. Gondor needs no king. Gondor doesn't have to show you any stinking king.
RyanW is offline   Reply With Quote
Reply

Tags
conditional injury, hit points, knowing your own strength, kyos, logarithm

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:39 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2021, vBulletin Solutions, Inc.