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#31 |
Join Date: May 2009
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Special Ops 1st edition, please and thank you.
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"Despite (GURPS) reputation for realism and popularity with simulationists, the numbers are and always have been assessed in the service of drama." - Kromm |
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#32 |
Join Date: Mar 2007
Location: Sydney, Australia
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GURPS Space was such a classic when it was released - nobody else had produced a generic space sourcebook telling you how to design your own SF universe from scratch. This book is also a reminder that Steve Jackson is a truly great designer - the rules are easy to read, but comprehensive. The breezy style makes it easy to overlook how much work has gone into every sidebar and every nugget of rules content.
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#33 |
Ceci n'est pas une tag.
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
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I'm pretty sure I have the edition of Space made for GURPS 3e, and the one for 4e.
Is there much difference between Space 1e and 2e?
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I'm a collector, not a gamer. =) |
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#34 |
Join Date: Aug 2004
Location: Helsinki, Finland
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GURPS Space has at least 3 editions prior to GURPS 4th edition, those being:
Where the edition refers to the book, and Not the edition of GURPS it was written for, as far as I know. I have 2e and 3e in my bookshelf at home. The 2e is the classic 128-page GURPS book, and the 3e is a fatter book that has more content, but can't check the differences as I'm not with the books at the moment.
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[/delurk] AotA is of course IMHO, YMMV. vincit qui se vincit |
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#35 |
Join Date: Apr 2005
Location: Houston, TX
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The latest GURPS News has Kromm describing both a short Pulver piece and a short Riggsby historical with the comment "we might be saving it for something."
A second tranche of Pyramid #4 issues?
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— - — - — - — - — - — - — - — - — - — - — Looking for a GURPS game in Houston, Texas. |
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#36 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Burnsville, MN
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If my projects attracted over 2,000 people you better believe I'd try and replicate that success!
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Gaming Ballistic, LLC |
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