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Old 02-25-2014, 02:02 PM   #31
Peter Knutsen
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Join Date: Oct 2007
Location: Europe
Default Re: Mages really hurt by the battle fatigue costs?

Quote:
Originally Posted by DavidSev View Post
No mana kill magery, and is very commons in dungeons and the like. Plenty of spells, items, poisons, and all sorts of other things have been made specifically to mess with mages, and again are very common in the sorts of places PC go to fight.

Alternate abilities don't work at the same time. So when you want to use WM with your staff, your magery goes away and some of your spells switch off and you can't cast etc. The whole point of having the staff is that you can cast through it, having the staff as an alt of magery kinda defeats the point and you may as well get a better weapon instead.
In some worlds, the Weapon Master -10% Magic PM thing may only works on staves with the Staff Enchantment.
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Old 02-25-2014, 02:09 PM   #32
Tyneras
 
Join Date: Oct 2007
Location: Kentucky, USA
Default Re: Mages really hurt by the battle fatigue costs?

I've pondered switching magic FP costs to AP costs (with some exceptions for specific powerful spells) for most combat spells and removing cost reduction for skill.
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