05-17-2013, 06:17 PM | #1 |
Join Date: Jun 2011
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Energy Output Statistics
Is there a supplement that contains information on how much electrical output comes from various sources (household outlets, personal generators, the third rail on subways, etc.)?
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05-17-2013, 06:39 PM | #2 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Energy Output Statistics
Quote:
Bill Stoddard |
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05-17-2013, 06:41 PM | #3 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Energy Output Statistics
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05-17-2013, 06:59 PM | #4 |
Join Date: Aug 2007
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Re: Energy Output Statistics
In Infinite Worlds there's about a page on using various sources of energy to recharge a parachronic conveyor.
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Fred Brackin |
05-17-2013, 08:59 PM | #5 | |
Join Date: Jun 2011
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Re: Energy Output Statistics
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Also, any advice on how to build a spell for collecting energy from a constant source like a wall outlet, letting it build up, and then releasing the accumulated energy into a spell all at once? |
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05-17-2013, 10:05 PM | #6 | |
Join Date: Jun 2006
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Re: Energy Output Statistics
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And don't use the rules for Energy spells, they aren't very good. Decide how much free energy you are comfortable with mages having *all the time*. Then write your own Plug In spell that gives you that much out of a normal electrical outlet (typically 2 or 3 kW before the fuses blow). Keep in mind that each point of available energy/turn is effectively a 5 or 10 point advantage with the limitation (only near an electrical outlet) you are giving out for free to any mage with this spell. If you set it too high, nobody without the spell will be remotely able to compete. Write a more advanced spell providing maybe 10 times as much before you incinerate yourself, but requiring a more powerful source - logically the minimum would be 10 times the standard line - 20-30 kW, about the main line into a typical household or one powering an industrial machine, but you can set the efficiency as much lower as you like. And forget about ever allowing mages to pull more than that - in principle a power plant could be 10,000 times that again, but you do not want two orders of magnitude more energy available, let alone six.
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-- MA Lloyd |
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05-17-2013, 10:25 PM | #7 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Energy Output Statistics
Quote:
Bill Stoddard |
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05-17-2013, 10:34 PM | #8 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Energy Output Statistics
Quote:
I think the whole mana power source thing would benefit from a revisit.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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05-17-2013, 10:37 PM | #9 | |
Join Date: Mar 2010
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Re: Energy Output Statistics
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Most electronics will list either the power or the voltage and current (amps). Power is voltage (DC) times current, or voltage (AC) times 0.64 times current. |
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05-18-2013, 08:14 AM | #10 | |
Join Date: Aug 2007
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Re: Energy Output Statistics
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http://e23.sjgames.com/item.html?id=SJG30-6087 I is worth buying for many other reasons so that would be my recommendation. First do note that this "gathering energy slowly" thing is something that the rules specifically forbid. So maybe there's a reason not to do it. The closest canon procedure is the Raise Cone of Power spell from Thaumatology which takes _hours_.Or the minor draw Power Spell in Urban Magics which produces only trickles mostly intended to maintain spells and not major amounts of energy. All that said, the convenient chart from the energy spell section of Technomancer (which didn't make it into Magic 4e) lists a household outlet as providing .01 FP per second. Accumulations based on this figure should certainly be limited in capacity as per the calculation in the Conduct Power Spell. A Magery 3 HT10 individual could accumulate only 62 FP over 6200 seconds.
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Fred Brackin |
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