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Old 11-03-2017, 11:22 AM   #1
offsides
 
Join Date: Jun 2008
Location: Cheltenham, PA
Default Ogrezine No Math CRT

Nice! I really like how it makes the whole odd visual without being too flashy. It does raise one question for me, and looking at my copy of Ogre Miniatures (and the Update) it's not answered there either: If a roll of 3-6 for a 4-1 attack is an XX result, and only a 2 leaves a hulk, why does ANY 5-1 or better attack automatically leave a hulk? Shouldn't it either be a hulk gets left on a roll of a 1, or a 5-1 result is an automatic XX? Not that it matters too much, especially since I don't play Ogre Minis, but it stuck out at me when I looked at the table because it's such a good visual reference.

Anyway, kudos to Martin Gallo for an excellent creation!
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Old 11-03-2017, 11:34 AM   #2
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Default Re: Ogrezine No Math CRT

I've been meeting up with the author of that one for the past few weeks and playing 'Ogre'. We've having a blast just like when we were in high school.
There's also the side benefit that he's a heckuva nice guy.
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Old 11-03-2017, 01:35 PM   #3
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Default Re: Ogrezine No Math CRT

Quote:
Originally Posted by offsides View Post
If a roll of 3-6 for a 4-1 attack is an XX result, and only a 2 leaves a hulk, why does ANY 5-1 or better attack automatically leave a hulk? Shouldn't it either be a hulk gets left on a roll of a 1, or a 5-1 result is an automatic XX?
I asked this very question of SJ, and he had what I think is an amazing answer:

Hulks are cool.



How can I argue against that?
<grin>

D.
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Old 11-03-2017, 02:21 PM   #4
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Default Re: Ogrezine No Math CRT

Quote:
Originally Posted by wolf90 View Post
How can I argue against that?
Answer: You don't! :P

I suggest that this should be a FAQ or errata, but otherwise I have no argument with it.
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Old 11-04-2017, 04:39 AM   #5
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Default Re: Ogrezine No Math CRT

The waters are a bit muddied. Ogre Miniatures Lite has:

Quote:
Attacks at 5-to-1 or greater automatically get an “XX”
While Ogre Miniatures sticks with "X". :-/
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