09-24-2012, 12:48 AM | #1 |
Join Date: Sep 2012
Location: Canada
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More questions about Munchkin
Played a few mixed games today and thought of more questions.
15. The Cigarette Dart Gun is both a Gun and a one-shot. Can it have modifiers (Incendiary Ammo, Silencer, etc.) attached to it? 16. Does it receive bonuses from Marksmanship Training or being an Assassin? 17. If yes to either of the above, would these bonuses apply before or after doubling for Russian? 18. Are class restricted items considered a disadvantage of that class? (Eg. Can a Super Outlaw be the Sheriff?) 19. The Sheriff and Deputy Badges both contain the text "...you may not remove it except to discard it." And they both have gold values. Can they be sold? Can/ must a Sheriff discard his badge if he becomes an Outlaw, or can he/ she not play that class? 20. If a Deputy gets out of helping a Sheriff (Western Onion Telegram, Diplomatic Immunity, etc.) can the Sheriff force him to help again, in the same combat? 21. Deputy Badge says "but if the Sheriff does not agree to help, he must give the Deputy a card." Let's say the Sheriff was demanding all the treasure, and it was the Deputy who refused that deal, does that still count as the Sheriff not agreeing to help? 22. If the Spook Spook or Grim Roper (or any other monster that must be fought alone) Wanders in (or joins via Undead rule) when there is already a helper, is the helper ejected from the combat? 6. (I didn't forget, just using creative numeric syntax) For Mexican Standoff, which makes the combat a tie regardless of cards previously played, should we assume it tied at the Munchkin's combat strength or the Monsters? I can't think of a scenario where that would affect anything right now, but I feel like it might matter what the actual numbers are (for doubling purposes) on cards I don't have. (Mate?) 23. The Bad Stuff for Wild Bill Hiccup says "Lose your Footgear. If you have no Footgear, lose a level." Armadillo's Bad Stuff "Lose your Footgear, or discard two cards if you have no Footgear." The Crummy Old Boots cannot be lost to bad stuff, but are Footgear. If those were your only Footgear, would you avoid both possibilities from each of those bad stuff? 24. The effect of Dust Devil starts with "Before the combat, the person on your left chooses one item you have in play." If the Monster was Wandered in, or joined an ongoing combat otherwise, does this still apply? I guess the general question here is: If a monster joins a combat, does the combat "restart?" (Obviously cards played to affect the combat would still apply) 25. The Ranch Hand (who is Level 10) can become your Sidekick (providing an extra hand). Does it also provide a combat bonus, and would it be +10? 26.The card also says "In addition to the normal Sidekick powers..." Are there powers beyond the auto escape sacrifice that I am unaware of? 27. Can a person ask for help at any time during combat, or does it have to be at the beginning? And can someone who initially turned down a request for help change their mind and offer it after seeing a card played (perhaps one that adds treasure)? I am dry on curiosity. Thank you very much for your quick and thorough response! **Edit** Please let me know if I have included too much of the card text and should paraphrase more. Last edited by MunchkinMan; 09-24-2012 at 04:56 AM. Reason: legal issues |
09-24-2012, 04:48 AM | #2 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Few Munchkin questions
Please don't add any more questions to a large, multiple question thread. Andrew only added your question 13 because you already had a list going. That was not meant to imply that we want many questions in a thread. We prefer one question, or multiple questions if they are related, but those are preferences, not requirements. The problem is that the more questions, the more chances for tangents, which make it harder for us as moderators and rules experts to track down where a conversation is at any given moment, and if someone gives an incorrect answer before we can answer, and we miss the incorrect answer because of conversational flow, someone might get the wrong impression. Normally, if we had time, we'd actually try breaking up the questions in a thread like this, but lately, neither of us has what I'd call a surplus. Thanks!
Last edited by MunchkinMan; 09-24-2012 at 05:31 AM. |
09-24-2012, 05:30 AM | #3 | ||||||||||||
Join Date: Aug 2004
Location: Macungie, PA
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Re: More questions about Munchkin
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09-24-2012, 05:42 AM | #4 | ||
Join Date: Feb 2012
Location: Sydney, Australia
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Re: More questions about Munchkin
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And your suspicions were right on the rule changing for monsters with before combat effects. It's in the FAQ: Quote:
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09-24-2012, 09:07 AM | #5 | ||
Join Date: Aug 2012
Location: Salt Lake City, UT
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Re: More questions about Munchkin
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If I had to make a snap judgment during a game, I'd say if you didn't lose the footgear, you'd suffer the other penalty. Unless, of course, you were already Level 1 in the former case, and had no cards in hand and no other cards on the table in the latter case. |
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09-24-2012, 10:00 AM | #6 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: More questions about Munchkin
The wording of the Bad Stuff matters. If it says "Lose your Footgear. If you have no Footgear, do something else," and you have unloseable Footgear, then I think you skate because you can't lose your Footgear and you clearly HAVE Footgear.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
09-24-2012, 01:47 PM | #7 |
Join Date: Aug 2012
Location: Salt Lake City, UT
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Re: More questions about Munchkin
That makes sense. Good to know :) thank you.
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09-24-2012, 03:26 PM | #8 | |
Join Date: Sep 2012
Location: Canada
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Re: More questions about Munchkin
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Published October 2010 Also, thanks to everybody who took the time to read/ answer my questions. I'm sure I'll have more once my boosters finally show up in the mail. |
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09-24-2012, 05:17 PM | #9 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: More questions about Munchkin
I've just gone through several versions of the production database, and I'm still not finding the wording you've mentioned in any iteration.
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09-24-2012, 05:32 PM | #10 |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: More questions about Munchkin
The wording does exist, though. I don't want to link to it for obvious reasons, but the image on BoardGameGeek for Ranch Hand does show the "In addition to the normal Sidekick powers" text.
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