08-29-2012, 11:00 PM | #11 | |
Join Date: Jun 2012
Location: NY
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Re: Star Munchkin: Forged ID in Stasis Field
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I'm thinking of house ruling that only a Time Warp or other card that would cancel Stasis Field would work in this situation, eg. Annihilation.. Assuming this is ok with you?
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08-29-2012, 11:14 PM | #12 |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: Star Munchkin: Forged ID in Stasis Field
It's actually consistent with other rulings, Flemroid. For example, I've seen rulings where cards that say you must fail your next Run Away roll mean that you can't even discard a Hireling to escape automatically. I.e., they force you to fail even if you wouldn't be rolling a die.
I've resolved the logical discrepancy by assuming every Run Away attempt is a "roll", even though you may not need to physically roll a die to do it. That's the apparent intent from all the official rulings I've seen so far and it works semantically. |
08-29-2012, 11:37 PM | #13 | |
Join Date: Jun 2012
Location: NY
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Re: Star Munchkin: Forged ID in Stasis Field
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