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Old 06-27-2017, 11:36 AM   #7
chandley
 
Join Date: Aug 2004
Default Re: [Basic] Advantage of the Week (#45): Duplication

Quote:
Originally Posted by Anthony View Post
Duplicates which die and stay dead are extremely rare in fiction, and effect that result in permanent character point loss but not 'create a new character' tend to be problematic in games.
But completely disposable duplicates (as Constructs are) are not super common. What kind of limitation would it be on Unkillable 2 to be something like: "you" come back as long as any copy of you is still alive.

Couple that with "No Unkillable 1", and might be cheaper in the aggregate than Construct on all your duplicates...

"Needs Living Duplicate" maybe. -20%? -30%? Better to adjust Construct in some way?
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