04-12-2012, 07:46 AM | #261 |
Join Date: Mar 2012
Location: England
|
Re: [OOC] A Stranger Land
Well in that case I'd like to join the game, my experience involves GURPS, D&D3.5 and some online freeform stuff, I've also read through both this and the IC thread, so I'm up to speed with whats going on.
I've got a couple of character concepts, one for a soldier type character, and another for an offensive mage, which do you guys think would be more useful? |
04-12-2012, 08:42 AM | #262 |
Join Date: Sep 2004
Location: Detroit, Michigan
|
Re: [OOC] A Stranger Land
We can always use more warriors....Rorik is getting tired of shouldering all the slaughter... :)
__________________
You can get more with a 2X4 and a kind word then with just a kind word! Randal Kane - Trent Bauer |
04-12-2012, 09:51 AM | #263 |
Join Date: Nov 2011
Location: Lancaster, Ca
|
Re: [OOC] A Stranger Land
Skullcrusher is probably right, we could use another fighter.
|
04-12-2012, 04:39 PM | #264 |
Join Date: Mar 2011
|
Re: [OOC] A Stranger Land
The spell system for GURPS doesn't really do direct damage magic well IMO. (Although you could always just have a innate attack if the GM allows it.) But yeah, more damage is always good.
|
04-12-2012, 07:45 PM | #265 |
Join Date: Nov 2011
Location: Lancaster, Ca
|
Re: [OOC] A Stranger Land
Lamech - that's just the path magic system that you're using. The fatigue or threshold based magic systems have way more spells that can totally be used offensively.
|
04-13-2012, 05:28 AM | #266 |
Join Date: Sep 2004
Location: Detroit, Michigan
|
Re: [OOC] A Stranger Land
4th edition has improved the magic system (at least the basic magic system) where you can get fireballs above 3 dice damage.
__________________
You can get more with a 2X4 and a kind word then with just a kind word! Randal Kane - Trent Bauer |
04-13-2012, 07:10 AM | #267 |
Join Date: Mar 2012
Location: England
|
Re: [OOC] A Stranger Land
So I've got my soldier character together, he's a free company sargent called Marcus:
Code:
Name: Sgt. Marcus Boyan Age: 35 Height: 6'3" Weight: 190 lbs. Points: 200 Attributes [123] ST: 13 [30] DX: 12 [40] IQ: 12 [40] HT: 13 [30] HP: 12 [-2] Per: 12 [0] Will: 10 [-10] FP: 13 [0] Dmg: 1d/2d-1 BS: 6 [-5] BM: 6 [0] Block: 9 Parry: 11/9 Dodge: 9 Social Background [0] TL: 3 [0] Cultural Familiarities: Common [0] Languages: Common(Native/Native)[0] Advantages [12] Fearlessness(1) [2] High Pain Threshold [10] Disadvantages [-32] Addiction (Tobacco) [-5] Code of Honour (Soldier's) [-10] Mild Insomniac [-10] Truthfulness(9 or less) [-7] Quirks [-5] Broad-Minded [-1] Collects Souvenirs [-1] Congenial [-1] Heavy Drinker [-1] Proud [-1] Skills [102] Animal Handling (Dogs) IQ-1 11 [1] Animal Handling (Equines) IQ-1 11 [1] Armoury (Body Armour) IQ 12 [2] Armoury (Melee Weapons) IQ 12 [2] Armoury (Ranged Weapons) IQ 12 [2] Brawling DX+1 13 [2] Camoflage IQ 13 [2] Carousing HT+1 14 [2] Climbing DX 12 [2] Crossbow DX+2 15 [8] First Aid IQ+1 13 [2] Forced Entry DX+1 13 [2] Gesture IQ 12 [1] Hiking HT+1 14 [4] Holdout IQ 12 [2] Interrogation IQ 12 [2] Intimidation Will+2 12 [8] Leadership IQ 12 [2] Polearm DX+5 17 [25] Ground Fighting (H) Def+2 14 Sweep (H) Def+2 14 Riding DX 12 [2] Savoir-Faire (Military) IQ+1 13 [2] Search Per-1 11 [1] Shield DX 13 [2] Short Sword DX+1 13 [4] Soldier IQ+1 13 [4] Stealth DX 13 [4] Streetwise IQ 12 [2] Survival(Plains) Per+1 13 [4] Survival(Woodlands) Per+1 13 [4] Swimming HT 13 [1] Tactics IQ 12 [4] Throwing DX 12 [2] Tracking Per 12 [2] Wrestling DX 12 [2] Equipment: Melee Weapons: Weapon Damage Reach Parry Cost Weight ST Notes Location Fine Dueling Halberd sw+5 cut 1, 2* 0U $1200 10 12† - Held/Strapped Across Back or sw+4 imp 1, 2* 0U – – 12† [2] or thr+4 imp 1, 2* 0 – – 11† - Short Sword sw cut 1 0 $400 2 8 - Held/Belt or thr imp 1 0 – – 8 - [2] May get stuck; see Picks (p. B405). Ranged Weapons: Weapon Damage Acc Range Weight RoF Shots Cost ST Bulk Notes Location Crossbow thr+4 imp 4 ¥20/¥25 6 1 1(4) $150 7† -6 - Held/Strapped on Pack 20 Bolts - - - 0.06*20 - - - - - - Hip Quiver Armour/Clothing: Armour DR Cost Weight Don Notes Location Scale, Light, Torso 3 $320 16 30 [4] Worn Boots 2 $80 3 - - Worn Heraldric Surcoat - $100 1 - - Worn Summer Clothing - $60 1 - - Worn [4] -1 DR vs. crushing. [5] -2 DR vs. crushing. Containers: Item Cost Weight Location Backpack, Small $60 3 Back Wineskin $10 0.25 Belt Bottle, Ceramic $3 1 Pack Hip Quiver $15 1 Belt Items: Item Cost Weight Location Blanket $20 4 Pack Personal Basics $5 1 Pack First Aid Kit $50 2 Pack Rope, 3/8”(10 Yards) $5 1.5 Pack Souvenirs $- neg. Pack Chewing Tobacco $- neg. Pack Food/Drink: Item Cost Weight Location Water(1/2 gallon) - 4 Wineskin Whisky(1 quart) $30 2 Ceramic Bottle Traveler's Rations(10) $20 5 Pack Totals: Travelling Weight: 67.95; light; BM = 4; Dodge = 8 Combat Weight (Halberd): 31; none Combat Weight (Short Sword): 23; none Combat Weight (Crossbow): 28.2; none Last edited by Gemini; 07-31-2012 at 06:20 AM. Reason: Added leadership, 2 points; Stealth + 1, 2 points; Crossbow +1, 4 points; Shield +1, 1 point; Camoflage +1, 1 point |
04-13-2012, 09:57 AM | #268 |
Join Date: Nov 2011
Location: Lancaster, Ca
|
Re: [OOC] A Stranger Land
The other four players all edited their characters to include a full 100 points in skills or more, so I think its fair to say that 91 isn't close enough. Sorry
|
04-13-2012, 10:23 AM | #269 |
Join Date: May 2011
Location: high desert plains
|
Re: [OOC] A Stranger Land
An interesting skill set and an unusual choice of primary weapon -- should be a fun character.
As for the skill points... if you pumped IQ for the skill levels, you can gain back some points by shaving off Per and/or Will a bit more, or you could just take a point off IQ or HT, depending on what was more important to you. |
04-13-2012, 10:29 AM | #270 |
Join Date: Mar 2012
Location: England
|
Re: [OOC] A Stranger Land
Just about managed to push it over, I'm pretty sure everything else is above board.
|
Tags |
a stranger land |
Thread Tools | |
Display Modes | |
|
|