Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-10-2014, 11:19 AM   #1
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Grappling - ruleset preferences and issues (Basic, Pyramid, MA, TG etc.)

Quote:
Originally Posted by Icelander View Post
I'm referring to current grappling rules, i.e. GURPS Technical Grappling. While it provides new mechanisms for actual one-handed grappling, I didn't find anything about using the crook of the arm while holding a knife.
I think it's a bit of an overstatement to call TG the 'current' rules, just like it would be an overstatement to say that Ritual Path Magic are the 'current' rules of Magic/Thaumatology. More like, a different variant/branch of rules. Just like there's the Basic treatment of languages, the Speaking in Tongues treatment of languages, and the Colourless Ideas Sleep Furiously treatment of languages.
While TG is good, its existence is not a reason to pretend that MA was never published or that everything found in MA is now to be erased from the consciousness of GMs all over the world and to be never again included in figuring how a given martial-artsy action is to be resolved.
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
 

Tags
grappling, technical grapping, technical grappling


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:54 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.