|
11-10-2014, 11:19 AM | #1 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Grappling - ruleset preferences and issues (Basic, Pyramid, MA, TG etc.)
Quote:
While TG is good, its existence is not a reason to pretend that MA was never published or that everything found in MA is now to be erased from the consciousness of GMs all over the world and to be never again included in figuring how a given martial-artsy action is to be resolved. |
|
11-10-2014, 01:53 PM | #2 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: [MA] Silent Sentry Removal
Quote:
Quote:
I am a bit confused as to why you don't want to use it, since it does solve your problem. |
||
11-10-2014, 03:26 PM | #3 | |||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: [MA] Silent Sentry Removal
Quote:
Quote:
Quote:
Finally, a note; I'm not opposed to people discussing TG (and do not want my post to look as a topic-discouragement). I just don't want solutions/mechanics within the Basic+MA+FCCS context to be suppressed either. Last edited by vicky_molokh; 11-10-2014 at 04:28 PM. Reason: Spoiler revealed now that it's on-topic for the new thread |
|||
11-10-2014, 03:34 PM | #4 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: [MA] Silent Sentry Removal
The problems with the pre-Technical Grappling rules are a) unsolvable without new rules and b) solved by Technical Grappling. Now you are free to ignore those problems, but it doesn't make a lot of sense to me to just complain about the problems and also reject the solution to them.
|
11-10-2014, 03:51 PM | #5 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: [MA] Silent Sentry Removal
Quote:
(It also somewhat reminds me those computer thread people ask 'how to do XYZ in Win7' and get answers like 'delete Win7 and install GNU/Linux' or vice versa.) |
|
11-10-2014, 04:10 PM | #6 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: [MA] Silent Sentry Removal
Quote:
Quote:
|
||
11-10-2014, 04:16 PM | #7 |
Join Date: Jun 2013
|
Re: [MA] Silent Sentry Removal
Can you link me to a discussion of the piledriver-vs-a-housecat issue? It would a total derailment to discuss it here, but I'm not familiar.
EDIT: ah, thank you. Now that it's germane, is the problem that weak combatants can resist attacks with HT, making it unrealistically difficult to administer maneuvers like a piledriver on smaller enemies? Last edited by McAllister; 11-10-2014 at 04:58 PM. |
11-10-2014, 06:09 PM | #8 | |||
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: [MA] Silent Sentry Removal
Quote:
Quote:
Quote:
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
|||
11-10-2014, 06:33 PM | #9 | |
Join Date: Jun 2005
Location: Lawrence, KS
|
Re: [MA] Silent Sentry Removal
Quote:
Bill Stoddard |
|
11-17-2014, 12:55 PM | #10 | |
Join Date: Aug 2004
|
Re: [MA] Silent Sentry Removal
Quote:
I would not list the grappling article from #3/34 alongside the others (speaking as its author). While it was published in a conveniently-themed Pyramid article, and thus received some editorial attention from SJGames employees, I consider it very much (to misappropriate a quote from Doug in this thread) a "rogue fan project":
|
|
Tags |
grappling, technical grapping, technical grappling |
Thread Tools | |
Display Modes | |
|
|