10-23-2012, 11:47 PM | #11 | |
Banned
Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
|
Re: Infinite Worlds Supers worlds -how many?
Quote:
I wouldn't allow the limitation if it meant nothing. |
|
10-24-2012, 04:50 AM | #12 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Re: Infinite Worlds Supers worlds -how many?
That's what I meant. The limitation is to act as a "it works only here" thing so as to avoid the multiverse ruled by world jumping supers.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
10-24-2012, 04:53 AM | #13 | |
Banned
Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
|
Re: Infinite Worlds Supers worlds -how many?
Quote:
Makes sense. Limitations like that become more important in a crossworld setting in which the rules vary from world to world, for sure! |
|
10-24-2012, 08:37 AM | #14 |
Join Date: Jul 2007
Location: One Mile Up
|
Re: Infinite Worlds Supers worlds -how many?
I'd give -15% for the power mod in an IW campaign in which I expected this to come up a lot (ie: No superpowers unless you're currently on a superpowered world). The standard -10% for Super is composed of -5% for anti-powers and -5% for technological countermeasures, with nothing for removable ambient conditions.
|
10-24-2012, 09:17 AM | #15 | ||
Banned
Join Date: Aug 2004
|
Re: Infinite Worlds Supers worlds -how many?
Quote:
Quote:
EDIT: Actually, after thinking about it I'd use the Accessibility on powers page 99; if you as the GM think the PC will only be able to use their super powers 82-93% of the time then it's -5%, if you think they will able to use their super powers 1-6% of the time then it's -40%. Last edited by NineDaysDead; 10-24-2012 at 09:47 AM. |
||
10-24-2012, 09:40 AM | #16 |
Join Date: Aug 2008
|
Re: Infinite Worlds Supers worlds -how many?
I could easily see Cosmic being added to a power (or super stat) as a requirement for that ability working in a timeline other than your own. Possibly even Cosmic (x2) for it working without any changes at all.
Exceptions might be made for the dimension travel power itself if the GM is feeling generous. |
10-24-2012, 11:08 AM | #17 |
Join Date: Jul 2007
Location: West Virginia
|
Re: Infinite Worlds Supers worlds -how many?
I think that one thing that is vital to mixing Infinite Worlds and Supers is having a modle of how the different means of World-Hopping work. Are your supers free-rovers in the multiverse or are they somehow anchored? Infinity has different issues involved in reaching the further away Quantuums, do the Supers have the same problems? Are there worlds that Infinity can reach that the Supers can't? Can the supers go places Infinity can't? Does either side ever need, or think it needs, the other?
Answering these questions would define the campaign and many of its conflicts.
__________________
Per Ardua Per Astra! Ancora Imparo |
10-24-2012, 01:02 PM | #18 | |||
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
|
Re: Infinite Worlds Supers worlds -how many?
Quote:
Quote:
So, if you purchase Cosmic either as your power modifier, or purchase it as an enhancement to keep them working, they always work. Me, I like supers and powers--makes things interesting. They don't cause any level of trouble in envisioning an Alternate Worlds game. Heck, almost all of my games are an alternate worlds game, though I don't use the Infinate Worlds setting. ETA If you really want to get to the brass tacks, the Divine Power modifier also lets you keep your powers regardless of the world you're in: Quote:
|
|||
10-24-2012, 05:08 PM | #19 | ||
Untitled
Join Date: Oct 2007
Location: between keyboard and chair
|
Re: Infinite Worlds Supers worlds -how many?
Quote:
Quote:
__________________
Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. Last edited by robkelk; 09-15-2017 at 08:11 PM. Reason: the forum has moved - updating the links to match |
||
10-24-2012, 08:00 PM | #20 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Re: Infinite Worlds Supers worlds -how many?
Reality quakes allow all answers to be true and false. :)
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
Tags |
infinite worlds, international super teams |
|
|