11-04-2017, 08:12 PM | #81 | |
Join Date: Aug 2008
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Re: Power-Ups for RPM?
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11-04-2017, 08:30 PM | #82 |
Join Date: Feb 2009
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Re: Power-Ups for RPM?
Well, the main purpose of skills is to gather energy. So each level of Mana Conductor basically doubles your effective skill. Hmmm, Maybe not quite, but its in there. No idea how I would price such. Or how it would interact with quick and dirty charms for that matter
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11-04-2017, 08:43 PM | #83 |
Join Date: Oct 2015
Location: New England
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Re: Power-Ups for RPM?
No, it would only effectively double the margin of success for gathering rolls. Let's say a wizard has a path skill of 15 and rolls a 10. 5 energy would normally be gathered, but, with Mana Conduit, the yield would be 10 energy. This would be like having a skill of 20, not 30 (double 15) and rolling 10.
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11-04-2017, 08:48 PM | #84 |
Join Date: Feb 2009
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Re: Power-Ups for RPM?
Hmmm, so 15 to 20
20 to 30 12 to 14 30 to 50 So it isnt super constant, but less than double definitely |
11-04-2017, 09:17 PM | #85 | ||
Join Date: Jun 2007
Location: USA, Arizona, Mesa
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Re: Power-Ups for RPM?
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Mana Conductor [25] could be built out of:
With Mana Conductor, each turn you are casting a spell you make two energy gathering rolls, each accumulating penalties separately, as if you were two casters working together, but without any penalties for multiple participants. This does increase the chance of quirks and botches, but only slightly thanks to the general increase in your safe energy limits. It does not grant any of the other benefits of Compartmentalized Mind. |
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11-04-2017, 09:35 PM | #86 |
Join Date: Feb 2009
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Re: Power-Ups for RPM?
PK here specifically notes that the '-1 per 3' is per Caster, not per Mind, so Compartmentalized Mind is going to let you gather the same amount of energy faster (more gathering rolls quicker), but won't let you get around the -1 per 3 to crank out more total energy
Here is the post http://forums.sjgames.com/showpost.p...2&postcount=28 |
11-05-2017, 12:53 AM | #87 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Power-Ups for RPM?
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11-05-2017, 06:10 AM | #88 | |
Join Date: Oct 2015
Location: New England
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Re: Power-Ups for RPM?
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11-05-2017, 07:59 AM | #89 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Power-Ups for RPM?
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11-05-2017, 09:09 PM | #90 |
Join Date: Dec 2006
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Re: Power-Ups for RPM?
Could this potentially be handled with an affliction boosting your own IQ (only for gathered energty0 for a fraction of a second (reduced time -6), linked to your magery, with the MoS based modifier on it?
It means putting a +10% modifier on magery and this ability. |
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ritual path magic, rpm |
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