04-04-2019, 07:56 AM | #111 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Dungeon Fantasy Monsters 2 and Dungeon Fantasy Roleplaying Game Reprint
It's a safe bet that if a combat rule exists only in GURPS Martial Arts, it's too much detail for the Dungeon Fantasy Roleplaying Game. I wrote both, so that isn't a commentary on which source is better . . . it's just that after a certain point, there is such a thing as "too much." However many GURPS books come out with however much detail, when I run an event at a con, the average GURPS player playing a fighter mostly just takes Attack maneuvers to roll at full skill to hit the torso, and then uses parry to defend.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
04-04-2019, 08:25 AM | #112 | |
Join Date: Aug 2004
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Re: Dungeon Fantasy Monsters 2 and Dungeon Fantasy Roleplaying Game Reprint
Quote:
"I just hit him" remains a perfectly good option. That's a sign of a solid system.
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T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com Twitter: @Gamesdiner | RSS: here ⬅︎ Updated RSS link | This forum: Site updates thread (occasionally updated) (Latest goods on site: GLAIVE Mini levels up to v2.4. Update to melee weapon design tool, with more example weapons and commentary.) |
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04-04-2019, 05:33 PM | #113 |
Join Date: May 2008
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Re: Dungeon Fantasy Monsters 2 and Dungeon Fantasy Roleplaying Game Reprint
My current going attack string for my DFRPG frontliner looks like this (More or less, circumstances can change things): [[3d6]] vs 13 rapid strike to the center mass -6/-3 deceptive.
If we allowed more choices from Martial Arts, I might occasionally do a triple rapid strike with less deceptive, but that's probably all I'd change.
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Running 3 GURPS games: DFRPG, Supers and a weird Evil Hogwart's (ish) game. Check out my blog: Dungeons on Automatic |
04-04-2019, 05:44 PM | #114 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Dungeon Fantasy Monsters 2 and Dungeon Fantasy Roleplaying Game Reprint
In my DF game, the archer almost always uses Targeted Attack and the two fighters often do Deceptive Attack, with the better armored one sometimes doing All Out Attack. My shaman often does a Shield Bash or Shield Rush, not to hurt them but as a form of crowd control.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
04-04-2019, 06:27 PM | #115 | |
Join Date: Nov 2007
Location: Sydney
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Re: Dungeon Fantasy Monsters 2 and Dungeon Fantasy Roleplaying Game Reprint
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Players get very frustrated by enemies defending. Probably because they are frequently used to systems where there is no defence roll. So they will at least use deceptive attack. Also they will usually move and attack to get around the battlefield, but they can’t use the attacking weapon to defend there (even if that is forgotten frequently). Also if there is one or more experienced players that makes a difference, less experienced players will adjust based on that. Regardless most of the suggestions I made are for the GM, me. Big opponents and ridiculously high ST monsters are distinctly different from what you can do with vanilla DFRPG. |
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04-11-2019, 07:39 PM | #116 |
Ceci n'est pas une tag.
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
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Re: Dungeon Fantasy Monsters 2 and Dungeon Fantasy Roleplaying Game Reprint
When are the Backerkit surveys going out?
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I'm a collector, not a gamer. =) |
04-21-2019, 06:02 PM | #117 |
Ceci n'est pas une tag.
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
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Re: Dungeon Fantasy Monsters 2 and Dungeon Fantasy Roleplaying Game Reprint
I'm getting kind of antsy here. While my pledge wasn't that much (enough for the PDF and some dice), I am kind of expecting a backerkit to select the dice I want...
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I'm a collector, not a gamer. =) |
04-22-2019, 03:21 AM | #118 |
I do stuff and things.
Join Date: Aug 2004
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Re: Dungeon Fantasy Monsters 2 and Dungeon Fantasy Roleplaying Game Reprint
Darryll is working on it. We'll make an announcement just as soon as the surveys are ready; shouldn't be much longer.
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Battlegrip.com, my blog about toys. |
04-24-2019, 02:52 PM | #119 |
Join Date: Sep 2005
Location: Canada
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Re: Dungeon Fantasy Monsters 2 and Dungeon Fantasy Roleplaying Game Reprint
I'm looking at the survey. What is the difference, if any, between Pyramid: The Dungeon Fantasy Collection $15 and Pyramid: Dungeon Fantasy Collected $16?
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
04-24-2019, 03:11 PM | #120 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Dungeon Fantasy Monsters 2 and Dungeon Fantasy Roleplaying Game Reprint
Quote:
http://forums.sjgames.com/showpost.p...&postcount=125 and http://forums.sjgames.com/showpost.p...&postcount=126
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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