08-16-2012, 06:38 AM | #11 |
Join Date: Aug 2004
Location: Upper Marlboro, MD
|
Re: GURPS Dungeon Fantasy 15: Henchmen
In my groups: especially as a hard-cover volume.
|
08-16-2012, 07:14 AM | #12 |
Join Date: Jun 2006
Location: Spain —Europe
|
Re: GURPS Dungeon Fantasy 15: Henchmen
I forgot to mention it!
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
08-16-2012, 07:17 AM | #13 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: GURPS Dungeon Fantasy 15: Henchmen
I'm unlikely to buy it. Somebody in our group already has good quality spiral bound copies.
|
08-16-2012, 07:48 AM | #14 |
Join Date: Aug 2007
Location: Rochester, MN
|
Re: GURPS Dungeon Fantasy 15: Henchmen
I would buy them for the sake of supporting SJG and giving them incentive to release more new material.
|
08-16-2012, 07:59 AM | #15 | |
Join Date: Apr 2010
Location: Land of the Britons
|
Re: GURPS Dungeon Fantasy 15: Henchmen
Quote:
Overall I'm happy with the way they are as you can pick and choose. Not everyone wants psionics in their fantasy, not everyone wants ninjas diluting their western medieval archetypes, and not everyone care enough about bookworms or booze to bother with sages and innkeepers. The only essential books are the first two, although id add that 3, 8 and 11 are 'required' for a full play experience - but all the rest are just optional bolt-ons for those who are interested. Forcing you to pay for twice the content when you'll only use half of it would just be a pain.
__________________
...like a monkey with a wrench. |
|
08-16-2012, 09:08 AM | #16 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
|
Re: GURPS Dungeon Fantasy 15: Henchmen
I feel that I must add one clarification: Were we ever to do this, it would not go over well here at SJ Games merely to chuck the PDFs into a single cover and call it a day. That kind of compilation – if you could even call it a compilation – has been ruled out at the highest level. It will not happen.
Rather, it would be a completely re-edited compilation with all the templates in one place, all the gear in another place, duplication and contradiction laboriously edited out, page references redone (especially the ones that refer across volumes), etc. That would be a lot of work . . . which is a large part of why it has never been given a green light. But I say again that avoiding that work and just slapping stuff into a cover will never happen. It's company policy that we take more pride in our work than that.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
08-16-2012, 09:14 AM | #17 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
|
Re: GURPS Dungeon Fantasy 15: Henchmen
Quote:
|
|
08-16-2012, 09:32 AM | #18 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
|
Re: GURPS Dungeon Fantasy 15: Henchmen
Quote:
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
|
08-16-2012, 10:03 AM | #19 |
Ceci n'est pas une tag.
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
|
Re: GURPS Dungeon Fantasy 15: Henchmen
And relaunching the ENTIRE line of DF, redone as Fifth Edition, would be a massive buy-in for people just starting to purchase 5E products. They'd probably put them out piece-meal again, all revamped for 5E, and we'd be having the same discussion about a compilation... again. :-)
|
08-16-2012, 10:20 AM | #20 |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
|
Re: GURPS Dungeon Fantasy 15: Henchmen
You've got insider info on that. I was simply giving the current edition 25 more years of life ;) (I said before 2040 ;))
|
Tags |
dungeon fantasy, pod |
|
|