03-19-2018, 12:35 PM | #1 |
Join Date: Sep 2004
Location: Montréal, Québec
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Recovering Arrows
Scrounging allows you to recover half the arrows fired in any given fight. (DFA88)
Fine arrows are harder to break. This seems to have no effect on anything. Puissance +3 (etc.) arrows are reusable. I haven’t found anything further on the subject. Does that mean that: 1. You can only ever recover half your arrows (round down); 2. You decide which ones you find; 3. If the only arrow you shoot is a Puissance+3, you’ll never see it again; 4. You could shoot a dozen $2 arrows into a corpse to make sure you recover your twelve fine balanced meteoric ones?
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03-19-2018, 01:19 PM | #2 |
Join Date: Aug 2004
Location: MO, U.S.A.
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Re: Recovering Arrows
For my games, it's 50/50 on each arrow, and yes for this battle I may loose all of them, but over time it evens out. On arrows that injure their target, arrow heads are usually recoverable*, the shaft or fletching may be damaged beyond use, but you can get a discount on your next purchase with the arrowheads. On misses arrow or arrowhead** recovery becomes more difficult, underground or inside the heads may shatter hitting the cavern or stone walls; outside they can disappear into the sod***, or up in a tree where you don't see them etc.
* What the arrowhead is made of, and what they hit makes a difference, i.e. stone arrowheads vs iron golems aren't a likely recovery. ** As above, what they hit, or off a cliff, makes a difference. *** If you've ever shot a bow at targets outside in a tall grass setting, you'll know how easy it is to loose arrows in sod when you know where they went, a miss in the heat of battle likely makes it even harder.
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03-19-2018, 06:38 PM | #3 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Recovering Arrows
Quote:
2. No, the GM decides. 3. See 1. 4. No, you'll either recover 6 of each, or the GM will get annoyed and decide you recover a dozen $2 arrows and 0 fine balanced meteoric arrows. A reasonable variant solution is to roll 1d per arrow. On a 1-3 it's broken or lost. Alternately, if you want quality to matter, I suggest 1-2 means lost, 3-4 means broken, 5-6 is intact, and weapon quality modifies the odds of being broken. Last edited by Anthony; 03-19-2018 at 06:44 PM. |
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03-20-2018, 05:39 AM | #4 |
Join Date: Sep 2004
Location: Montréal, Québec
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Re: Recovering Arrows
Rounding is specified on p. DFA6. GMs can certainly override this.
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Per-based Stealth isn’t remotely as awkward as DX-based Observation. |
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