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09-25-2018, 06:31 PM | #1 |
Join Date: Feb 2005
Location: Austin Texas
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Game advice how much to charge for somethings my players please don't read
Hi all,.
I really like the color for the spells under book and path magic but don't really want to deal with the fiddly bits and don't want to take a crowbar to force it into spells as powers. If I were to require a flat skill roll for success and path or book skill roll probably very hard. Use the casting time and duration for the spells with basic resistance. About how much would each book/path spell cost. Eyeballing it feels like about 5 points as the slow casting and safe space seems to be a major disad.
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He stared out in the distance to see the awesome might of the Meerkat war party. |
09-26-2018, 09:20 PM | #2 | |
Join Date: Aug 2004
Location: God's Own Country
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Re: Game advice how much to charge for somethings my players please don't read
Quote:
You're unbalancing it rather a lot doing this. Keep the fiddly bits, it's up to the players to keep it straight; for NPCs you can do it that way for yourself and ignore point costs.
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Paul May | MIB 1138 (on hiatus) |
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