Quote:
Originally Posted by Anaraxes
I don't think the 1/5 cost is appropriate for this case. The target of the Affliction isn't spending CP -- and it would be a heck of an ability to use against a PC that cost them 20 CP to Warp every time they got hit, even if it didn't actually send them anywhere. Nor can the Affliction give them a pile of CP to use on a one-shot Warp so that their point total doesn't change. In addition, nothing prevents the ability from being used against the same character again. It's not like you get a lifetime immunity after the first time you meet a Porta-Field Demon. None of the drawbacks that limit a one-use ability apply, so it doesn't rate the 1/5th multiplier.
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You just got Warped into a tiny air pocket in the ground. You have no way to ever Warp out, as the ability had a single use and is gone forever. I'd say that's a significant drawback.