06-07-2020, 06:22 PM | #31 |
Join Date: Feb 2016
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Re: TL7 Spaceship Design
The speed of sounds increases with stiffness of the material. For example, the speed of sound in diamond is 12 km/s. When it comes to air though, the speed of sound is greatest at ground level.
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06-07-2020, 07:41 PM | #32 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: TL7 Spaceship Design
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It's always seemed to me to be one of those annoying things that doesn't follow nice simple rules, but rather involves multiple variables and maths that's past that which I am comfortable with.
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06-07-2020, 08:43 PM | #33 | |
Join Date: Jun 2006
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Re: TL7 Spaceship Design
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And yeah, it's pressure independent, which if you think about it is almost required, since sound is a pressure change wave, so if it were pressure dependent the speed of sounds would vary along its path, and depend on things like how loud the sound was.
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06-08-2020, 11:02 PM | #34 | |
Join Date: Feb 2007
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Re: TL7 Spaceship Design
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06-09-2020, 10:02 AM | #35 |
Join Date: Jan 2005
Location: Charlotte, North Caroline, United States of America, Earth?
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Re: TL7 Spaceship Design
Gonna be brutally honest: I don't see any way to reconcile what you want: a mature space faring civilization that can transfer large numbers of people rapidly to different planets, AND TL7.
The best performer at TL7 is the Orion Drive Nuclear Pulse: for 1 engine system and 3 fuel tanks, you can reach Orbit or escape velocity. Of course, this comes along with the provision that that each launch consists of detonating hundreds of atomic bombs. But, it'll let you get a LOT of payload into orbit. Sadly, Orion's are not very good at landing, and you'll need some other sort system to land. Chemical Rockets are up next: for 16 fuel tanks and an engine, you can get into orbit(but not escape velocity), but that will only leave you with a total of 3 systems to handle armor, flight control, and crew quarters. Nuclear Thermal Rockets are pretty much a non starter: at TL7 they have an anemic .1G thrust, and only twice the dV of a chemical rocket. The most thrust you can get is .6G, which will require you to take off and land like a plane, and you're still going to need a lot of fuel tanks(atleast 8) to match a chemical rocket. You can make them fission ram-rockets and eke out a minor bit of extra dV that way, but not that much. TL7 just isn't the way to go. TL8 offers marginal improvements, but not really enough. TL9 on the other hand opens up new options: HEDM: 8 tanks will get you into Orbit. NTR: You only need 2-3 engines to get enough thrust to take off like a rocket, and you only need around 8.5-9 tanks to get into orbit. Orion Drive: 1 tank of fuel is enough to get into orbit
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06-09-2020, 11:11 AM | #36 |
Join Date: Aug 2004
Location: traveller
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Re: TL7 Spaceship Design
Sean Barrett's article in Roleplayer #29, "Stellar Windjammers," noted that "[m]agsails that can accelerate at greater than 60 milligees in the Solar wind at 1 AU can land on or take off from Earth's magnetic poles."
If you posit that your habitable worlds have equally strong magnetic fields (probably necessary for life to survive on world surfaces near a large gas giant) and allow superconductors with 10x the standard current density as your steampunk departure point, you could have ships with 6 magsail systems (now 0.01g each) take off and land from your habitable moons. Starting at the surface should allow the magsail to be charged by an external power plant on the ground, with top-ups from solar boiler power (SS7, p. 15) in flight. Perhaps it would be easier to frame the campaign as TL5+2, with limited TL5+4 elements based on high capacity, high temperature superconductors. That would also allow for steampunkish energy weapons: heat rays, ball lightning projectors, etc. |
06-09-2020, 04:44 PM | #37 | |
Join Date: Feb 2007
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Re: TL7 Spaceship Design
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06-09-2020, 07:04 PM | #38 | ||
Join Date: Mar 2013
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Re: TL7 Spaceship Design
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06-09-2020, 08:30 PM | #39 |
Join Date: Aug 2004
Location: traveller
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Re: TL7 Spaceship Design
A magsail that can generate 0.06g against the solar wind will generate more than 1.0g against Earth's (much denser) magnetic field, if only directly over the magnetic poles.
Last edited by thrash; 06-09-2020 at 08:33 PM. |
06-09-2020, 11:04 PM | #40 | |
Join Date: Feb 2007
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Re: TL7 Spaceship Design
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