02-06-2011, 07:58 PM | #31 |
Join Date: Oct 2004
Location: Washington
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Re: Coffee and GURPS
Ah, yes...one of my Real Life quirks!
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"I am so old now. I used to have so much mercy." --The Doctor |
02-06-2011, 09:24 PM | #32 |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: Coffee and GURPS
Then instead of 14 HT rolls to withdraw, you make rolls to avoid Pain. If you make the roll exactly, you have Moderate Pain; if you roll a normal failure, you have Severe Pain; on a critical failure, you have Terrible Pain. You add the number of days since your last Cherry Coke Zero (or lesser poison). Once you've made three straight rolls -- this includes getting Moderate Pain for making the roll exactly -- you withdraw.
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02-07-2011, 11:00 AM | #33 | |
Join Date: Sep 2004
Location: Canada
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Re: Coffee and GURPS
Quote:
Didn't help my NERVES any, but between the adrenaline and the caffeine and the quick trip to the pharmacy I didn't have to go to the ER, which is always nice. Spent the rest of the day with the shakes though, from the triple-threat of Espresso + Salbutamol + surprise. If we had some sort rules for asthma, I'd call a good strong dose of coffee worth a +1 or so on relevant HT rolls (possibly even borrowing the rules for TL 5 medicine and toxicity - there's a very good reason why asthmatics don't just take caffeine pills).
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02-07-2011, 11:50 AM | #34 | |
Join Date: Aug 2004
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Re: Coffee and GURPS
Quote:
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02-07-2011, 11:51 AM | #35 | |
Join Date: Aug 2004
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Re: Coffee and GURPS
Quote:
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02-07-2011, 01:32 PM | #36 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Coffee and GURPS
Stat the Addiction:
Cost (per day): The brackets are "up to 0.1% of average starting wealth" [-5], "up to 0.5% of average starting wealth" [-10], and "more than 0.5% of average starting wealth" [-20]. At TL8, that's "up to $20/day," "up to $100/day," and "more than $100/day." -5 points (unless coffee costs a lot more where you are than where I am!).Total: -5 + 0 + 5 = 0 points. Per Minor Addictions, caffeine-withdrawal irritability manifests as a temporary -1 to DX, IQ, self-control rolls, or reaction rolls – not as insanity or injury. And a 0-point Addiction such as that to caffeine is always a Minor Addiction that counts as a -1-point quirk. I would definitely say that caffeine works like the other stimulants on p. B440. As it's mild, simply halve the overall equivalent point value of the effects: temporary 1d/2 FP back, Less Sleep 3, and Overconfidence (15), lasting (12 - HT)/2 hours, minimum 30 minutes, followed by losing twice those FP and gaining Bad Temper (15) and Chronic Depression (15) for the same time period. Ignore the risk of heart attack for overuse except in those with preexistent health issues (e.g., Easy to Kill).
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
02-07-2011, 01:37 PM | #37 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Coffee and GURPS
As for paying points to withdraw . . . it's just a quirk. Unless the GM is being evil, it should simply be a matter of switching "Minor Addiction (Caffeine) [-1]" to something like "Disapproves of caffeine [-1]," "Stares longingly at coffee, but refuses to drink it [-1]," or "Trivial Phobia of baristas [-1]."
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
02-07-2011, 02:09 PM | #38 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Coffee and GURPS
There is nothing irrational about that fear! ;)
Last edited by roguebfl; 02-07-2011 at 03:08 PM. |
02-07-2011, 06:29 PM | #39 |
Join Date: Oct 2004
Location: Philippines, Makati
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Re: Coffee and GURPS
as for 1st hand experience unintentionally modeling the OP's sleep avoidance strategy: I tried the coffee diet technique, I just didn't do the requisite research on it before getting into it. Discovered first hand that coffee, a lot of it (talking about 480-600mg per day) needs a lot of water to flush out of one's system, needing to exercise as to add to the water that pass through one's system. It resulted into insomnia and restlessness, side effects because of that: back and general chronic pains. It is worse if you have a measure of apnea (affecting sleep quality).
the withdraw was hell, 1 whole day of nausea, vomiting, and being bed ridden. I could not move around a lot and I could not in mental catharsis. I recommend reading up more on coffee and sleep, its not that simple. I'm sure people who have professions where they forced to deadlines working on a desk 10+ hours straight can attest (programmers, writers, artists (graphics/multi-media), accountants, back room finance, etc..). Note these are the people who most likely have experimented with maximum caffeine intake and effects of sleep deprivation. Its not that simple and such min/maxing has been done by a lot of people in RL to the same conclusion. Last edited by nik1979; 02-07-2011 at 06:40 PM. |
02-07-2011, 08:57 PM | #40 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Coffee and GURPS
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