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Old 08-13-2011, 12:37 PM   #101
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Default Re: New Gurps Utility for Droid

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Also, I don't think I quite follow this suggestion. What are you asking for?
Characters often have "points of something" that isn't FP or HP. From Monster Hunters Mana Reserve to Dungeon Fantasy's Energy Reserve, Power Item, item with power reserves,... to what happened in my Supers game, where a big bad had 3 energy reserves, a familiar with shared FP and DR with absorption, or in my non-DF game, where a character ended up with 20 powerstones with capacities that ranged from 1 to 30, and a host of improved zombies, each with a 3 point ER that they could share with the caster.

So basically, what I'm asking for, is a button that adds a new "reservoir" of points. You get a dialog asking for a name, a base value, a current value, and a checkbox indicating if it can go negative. Once you accept, then it's added bellow the normal HP and FP trackers.
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Old 08-13-2011, 12:40 PM   #102
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Default Re: New Gurps Utility for Droid

More ideas:
  • Loadout manager: Keeps track of a character's possessions, adding weight and cost, and allows you to create loadouts. Once you have a loadout, you can load it, input your ST, and you get your encumbrance level.
  • ST to damage calculator: You input the ST, you get your thrust/swing damage, and your basic lift.
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Old 08-13-2011, 01:06 PM   #103
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Default Re: New Gurps Utility for Droid

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[*]ST to damage calculator: You input the ST, you get your thrust/swing damage, and your basic lift.
I considered this one but assumed that it might be too close to reproducing the actual table, which is not legal, correct?
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Old 08-13-2011, 01:24 PM   #104
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Default Re: New Gurps Utility for Droid

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I considered this one but assumed that it might be too close to reproducing the actual table, which is not legal, correct?
GCA and GCS do it. GCA is officially sanctioned, but GCS is not.

EDIT: BTW, if you ever do it, I would love to have a "house rule" (sanctioned by Kromm), to have the progression of ST damage continue instead of slowing down (so 8 ST is always +2d sw/+1d thr)
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Old 08-14-2011, 04:03 PM   #105
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Default Re: New Gurps Utility for Droid

new suggestion: this, with possibly adding a way to automate the rolls, and probably even the fast charm creation rules.
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Old 08-15-2011, 08:39 AM   #106
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Default Re: New Gurps Utility for Droid

I think what I will tackle next is importing a GCS file.

Also thanks again everyone for the support! The app is currently at 49 downloads and 8 five star reviews with downloads mainly in America, England, and Spain!
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Old 08-15-2011, 08:42 AM   #107
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Default Re: New Gurps Utility for Droid

Well, I'm responsible for at least two Spanish downloads (more if it counts updates and failed downloads), as I instaled it on my phone and tablet ;)
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Old 08-15-2011, 12:29 PM   #108
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Default Re: New Gurps Utility for Droid

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I think what I will tackle next is importing a GCS file.
This feature will be much appreciated, and probably convince me that it belongs on my phone.
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Old 08-17-2011, 09:24 AM   #109
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Default Re: New Gurps Utility for Droid

GCS exports a very clean XML so this shouldn't be too crazy.

I will start with a simple interface to view your character, and in later releases develop the ability to edit the sheet on your droid and export the xml back to GCS.
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Old 08-17-2011, 10:16 AM   #110
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Default Re: New Gurps Utility for Droid

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GCS exports a very clean XML so this shouldn't be too crazy.

I will start with a simple interface to view your character, and in later releases develop the ability to edit the sheet on your droid and export the xml back to GCS.
I know. It's the cleanliness of the format that made me suggest that you try to work with it.
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