10-20-2017, 12:29 PM | #1 |
Join Date: Jun 2015
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Facepalm On-Demand
Pull up a Mk5 Attacks Skirmish Game, and set both sides to AI.
Holy crap it's hard to watch. Especially the *ridiculous* number of 1:2 attacks it will attempt. GEVs getting killed by a M2 OGRE with no MBs is the saddest thing. It doesn't feel like the AI looks even one move ahead. Maybe it was watching 8 GEVs take 1:2 shots at the missiles all the way to the center line. |
10-20-2017, 12:53 PM | #2 | |
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: Facepalm On-Demand
Quote:
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GranitePenguin Ogre Line Editor |
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10-20-2017, 01:44 PM | #3 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Facepalm On-Demand
In the Beta the AI seemed smarter (although just to me, apparently, since everyone else seemed to report idiot AI). Although it was cheating by stacking 15 infantry. Were there different AIs in the various Beta builds?
I had a lot of trouble before, but since release I just get complete victories... |
10-20-2017, 04:13 PM | #4 |
Join Date: Jul 2008
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Re: Facepalm On-Demand
I wonder if the AI properly understands that missiles are one-shot. It seems to have way more interest in shooting them off (early, not late to knock critical hexes off the range) than I've ever seen justified.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
10-20-2017, 04:17 PM | #5 |
Join Date: Oct 2017
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Re: Facepalm On-Demand
Ideally, it will fire them off early if you are targeting them, and hold back if you are targeting other systems.
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10-20-2017, 04:58 PM | #6 | |
Join Date: Jul 2008
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Re: Facepalm On-Demand
Quote:
Honestly, I'd be more inclined to conserve missiles that the enemy is targeting, so that they keep targeting them rather than other components. On the other hand, missiles that the enemy is ignoring and I'm just carrying around are missiles that aren't helping me but could be preventing damage by knocking out enemy tanks. (Ultimately, my usual approach is to conserve one or two missiles for a long-range threat to howitzers/CP and spend any others early to thin out armor - waiting to find out whether the enemy will focus on the missiles doesn't seem a great use of time.)
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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10-20-2017, 05:18 PM | #7 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Facepalm On-Demand
How valuable to you are missiles as ablative armor for your mains, instead of as missiles?
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10-20-2017, 05:26 PM | #8 | |
Join Date: Jul 2008
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Re: Facepalm On-Demand
Quote:
That seems a valid symmetry to me.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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10-20-2017, 08:37 PM | #9 |
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: Facepalm On-Demand
My missiles get fired early, and I generally ignore missiles because they will get fired at me so I don't have to waste shots on them. It's almost always better to shoot MB and treads over missiles. IF the Ogre can't move, who cares if it still has missiles?
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GranitePenguin Ogre Line Editor |
10-21-2017, 12:05 PM | #10 |
President and EIC
Join Date: Jul 2004
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Re: Facepalm On-Demand
I'll fire my missiles early if there are good targets - if there are just a few GEVs, I may want to take them out - and if the target is within range of my secondaries on my planned next move, I'm fine with disabling it.
But holding one back is always a valid way to distress the opponent. |
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