10-08-2018, 01:25 AM | #21 |
Join Date: May 2015
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Re: Jobs and critical success/failure
Yes we also ridiculed the TSR dice no end.
I read that people later researched those and sawed them open and found random air bubbles that give each one unique odds of rolling any given side. Apparently they were repurposed from their intended use as geometry teaching aids or something. |
10-08-2018, 02:25 PM | #22 | |
Join Date: Nov 2010
Location: Arizona
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Re: Jobs and critical success/failure
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10-09-2018, 01:55 AM | #23 | |
Join Date: May 2010
Location: Alsea, OR
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Re: Jobs and critical success/failure
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Round edged, provided you apply a minimum bounce rule of some form, are not significantly worse. Some BRANDS are. My preference is 6x6x2... all dice at once, released from at least 6" of the table, moving at least 6" after hitting. |
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10-09-2018, 02:38 AM | #24 |
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Jobs and critical success/failure
I remember when DragonQuest first came out it was supposed to have a D10 or two in it, but due to some sort of crunch in the dice market they didn't get any. So instead they provided cardboard chits 0 through 9 and you were supposed to pull them out of a coffee cup.
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10-09-2018, 01:02 PM | #25 |
Join Date: Dec 2017
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Re: Jobs and critical success/failure
I played Melee and Wizard in school (often in class...) when I was a kid, using pencils with numbers inked onto their 6 sides.
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10-09-2018, 01:12 PM | #26 | |
Join Date: Nov 2010
Location: Arizona
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Re: Jobs and critical success/failure
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10-09-2018, 02:14 PM | #27 |
Join Date: Aug 2018
Location: Aerlith
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Re: Jobs and critical success/failure
On the subject of potentially durable dice, this Kickstarter sounds intriguing.
https://www.kickstarter.com/projects...al-poly-dice-s Ain't cheap, though. And just because they're heavier and more durable doesn't mean they don't have bias, though one hopes the QC is good on that point. EDIT: Just noticed the Add-ons Only tier. If I'm reading that right, one could just get a bunch of D6s at £5 a pop. Still not cheap, but cheaper than getting all those non-TFT polyhedra. ^_^ Last edited by Shadekeep; 10-09-2018 at 02:21 PM. |
10-09-2018, 02:44 PM | #28 |
Join Date: Sep 2018
Location: North Texas
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Re: Jobs and critical success/failure
How in the world did this turn into a dice thread?
;) |
10-09-2018, 03:01 PM | #29 | |
Join Date: Jul 2018
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Re: Jobs and critical success/failure
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10-09-2018, 03:12 PM | #30 | |
Join Date: May 2015
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Re: Jobs and critical success/failure
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The rounded corners on the 6-sided dice are a turn-off for me. The metal 4-siders don't have rounded tips - I can already see the triangular puncture wounds on someone's foot... |
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