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Old 05-06-2012, 06:25 PM   #21
Ed the Coastie
 
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Default Re: White Witch Jadis goes to 1940s Europe and allies with the Nazis, A Narnia RPG Id

I don't think that Russia is going to just roll over and let itself be frozen out of the war, particularly if Morgan le Fay gets to make an appearance. Out of the frigid wastes strides Ilya Muromets with his companions Dobrynya Nikitichand, Alyosha Popovich and Svyatogor the Giant...


Jadis' argument is invalid.
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Old 05-06-2012, 06:52 PM   #22
Hans Rancke-Madsen
 
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Default Re: White Witch Jadis goes to 1940s Europe and allies with the Nazis, A Narnia RPG Id

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Originally Posted by Ed the Coastie View Post
I don't think that Russia is going to just roll over and let itself be frozen out of the war, particularly if Morgan le Fay gets to make an appearance. Out of the frigid wastes strides Ilya Muromets with his companions Dobrynya Nikitichand, Alyosha Popovich and Svyatogor the Giant...
Baba Yaga may get so annoyed that she decides to give a helping hand.

"This continent ain't big enough for the both of us! Now, DRAW YOUR WAND!"



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Old 05-07-2012, 01:19 AM   #23
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Default Re: White Witch Jadis goes to 1940s Europe and allies with the Nazis, A Narnia RPG Id

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There's romantic impracticality and there's disaster-causing impracticality. Unless Jadis' magic can make crops grow in winter, she'll run out of willing minions fast...
Sure; she'd only get support on this for a few weeks at most.
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Old 05-07-2012, 05:53 AM   #24
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Default Re: White Witch Jadis goes to 1940s Europe and allies with the Nazis, A Narnia RPG Id

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There's romantic impracticality and there's disaster-causing impracticality. Unless Jadis' magic can make crops grow in winter, she'll run out of willing minions fast, and any minions and subjects at all fairly soon after that.
PS. In case it wasn't clear, I'm talking about people either leaving her realm or starving to death.

PPS. This is something Lewis conveniently forgot to address. I suppose the White Witch could have been conjuring up vittles for all the Narnians in the same way that she conjured up Turkish Delight for Edmund, but there's something so pragmatically down-to-earth about the vision of the Witch conjuring up waggon-loads of smoked hams and potted meat and strawberry jam and whatnot, and her minions distributing them, that I find slightly ludicrous.

Hans
It would make them very dependent on her good will. Any revolt would soon starve. And, as the food she gave Edmund gave her power over him, it makes her subjects her more helpless. Still, the sheer mass of food requiered, plus the logistics of delivery, would collapse the project in any even vaguely realish world.

Still, if the frost is located in Russia, and Jaddis lacks the control to freeze Britain without catching Germany in the trap, then much of the senario remains workable.
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Old 05-07-2012, 05:55 AM   #25
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Default Re: White Witch Jadis goes to 1940s Europe and allies with the Nazis, A Narnia RPG Id

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Baba Yaga may get so annoyed that she decides to give a helping hand.

"This continent ain't big enough for the both of us! Now, DRAW YOUR WAND!"



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I can so see Morgan sitting back with a bowl of popcorn enjoying that fight.
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Old 05-07-2012, 06:44 PM   #26
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Default Re: White Witch Jadis goes to 1940s Europe and allies with the Nazis, A Narnia RPG Id

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Baba Yaga may get so annoyed that she decides to give a helping hand.

"This continent ain't big enough for the both of us! Now, DRAW YOUR WAND!"
23 quatloos on the Little Grandmother!
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Old 05-08-2012, 05:45 AM   #27
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Default Re: White Witch Jadis goes to 1940s Europe and allies with the Nazis, A Narnia RPG Id

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23 quatloos on the Little Grandmother!
Who'd take the action? Morgan le Fay, Brigid, Bast, Isis, Hecate, Freya, Kali Ma, Amaterasu, Oshun, Oya, Yemela, White Buffalo Woman, Trap Door Spider Woman, and Athena, could go toe to toe with the Little Grandmother. Them and a few others. But Jaddis would go down.
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Last edited by Astromancer; 05-11-2012 at 01:13 PM.
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Old 05-14-2012, 05:33 AM   #28
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Default Re: White Witch Jadis goes to 1940s Europe and allies with the Nazis, A Narnia RPG Id

It would be interesting to run this as a game that required elements from both worlds, humans going into Narnia and Narnians coming through to Earth.

Maybe Jadis draws off the Russian winter into Narnia, freezing Narnian resistance and allowing the Germans good weather to march onto Moscow
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Old 05-14-2012, 02:23 PM   #29
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There's romantic impracticality and there's disaster-causing impracticality. Unless Jadis' magic can make crops grow in winter, she'll run out of willing minions fast, and any minions and subjects at all fairly soon after that.
Since the Narnians didn't all starve, she must have some work-around.
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Old 05-15-2012, 11:17 AM   #30
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Since the Narnians didn't all starve, she must have some work-around.
It might be inoperative because, and this is cannon in the Narnia books, magic doesn't work the same way in different worlds.

Simply giving Jaddis a powerful but sloppy weather control power which she aims at the Russians is powerful. Making it clear that she can't perminantly alter the prevailing winds, and thus weather based attacks on Britain or the USA will fall back on Germany one way or the other limits her without making her trival. Afterall, if Hitler could have taken Russia, the vast oil reserves of the Caucasus region would have vastly increased Germany's threat level.

Since Jaddis doesn't seem to have spent any long period of time on a spherical world, she might not be able to send weather effects below the equator or more than a certain number of degrees of longitude away. Since a superhumanly strong witch is a rare comodity period, and Jaddis would look superaryan to the Nazis as well. They would assume she is what they will become. Controling Jaddis to learn her secrets would be imparitive. So I don't think they'd be to quick to aid her in overcoming her limits.

In fact, the problem of teaching her arts to others is the only limit of Jaddis' I think the Nazis would want to help her with.
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