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Old 07-23-2018, 11:33 AM   #1
AurochJake
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Location: Bristol, UK
Default Update 1.6.6.0

  • Mk.1 now showing damage on model
    (Main Battery damaged state was not displaying)
  • Legal text added to exported scenario screens at 40x40. You may need to export it twice, this will be fixed in the next update.
  • Campaign launch error fixed
  • Ogres now taking correct Tread Damage when ramming in Overrun
  • Overrun was previously too short for disarmed Ogres. This should now be correct.
Thanks!
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Old 07-23-2018, 07:27 PM   #2
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Default Re: Update 1.6.6.0

Quote:
Originally Posted by AurochJake View Post
  • Mk.1 now showing damage on model
    (Main Battery damaged state was not displaying)
  • Legal text added to exported scenario screens at 40x40. You may need to export it twice, this will be fixed in the next update.
  • Campaign launch error fixed
  • Ogres now taking correct Tread Damage when ramming in Overrun
  • Overrun was previously too short for disarmed Ogres. This should now be correct.
Thanks!
Rules fixes are always welcome :-)
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Old 07-31-2018, 10:19 AM   #3
selenite
 
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Default Re: Update 1.6.6.0

I just discovered the AI has been improved. Decided to play a quick Mk III attack last. Went in with my usual make a few bad moves to keep it interesting approach . . . even though I noticed the defenders were using a different set-up. Got smoked.

Went back in and won, but had to work for it. So kudos to whoever smartened up the defense strategy. I'll have to play some other scenarios again and see how much the balance has shifted.
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Old 07-31-2018, 10:37 PM   #4
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Default Re: Update 1.6.6.0

Very cool. I hope there's more material to come for Ogre.
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Old 08-01-2018, 12:44 PM   #5
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Default Re: Update 1.6.6.0

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Originally Posted by Blue Ghost View Post
Very cool. I hope there's more material to come for Ogre.
Yeah, like rounding out the available units. I still don't understand the missing LGEV, GEV-PC and Trucks/Hovertrucks.

I understand the lasers and CMs not being added right away since there are some "interesting" side issues with the rules for those, but the other "basic" units are an odd omission.
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